Category Archives: Patch Notes

Nevergrind Patch Notes 1-0-21

General Fixed a bug that allowed you to infinitely sell nothing for 15 gold. The class box on the character creation page now adjusts its height depending on how many classes are available for the selected race. Gnomes can now … Continue reading

Posted in Patch Notes | 32 Comments

Nevergrind Patch Notes 1-0-19

General Fixed the tooltip for Hybrid Vigor. Moved the leaderboards to a separate page to help reduce load time and multi-login conflicts. Bards Fixed the song duration of Desperate Dirge while playing accelerando. It was incorrectly receiving 9 extra ticks … Continue reading

Posted in Patch Notes | 4 Comments

Nevergrind Patch Notes 1-0-18

General Improved the locking overlay mechanic to prevent interaction at important moments. Modified Earth Shifter’s proc to be more useful. Fixed ambient sound levels when adjusting the music volume. The theme song no longer plays in local mode. You’re not even … Continue reading

Posted in Patch Notes | 14 Comments

Nevergrind Patch Notes 1-0-17

General Upgrading items now works for server accounts. In some cases if you camped right away it would not save your item’s upgraded status, but take your gold! eek. Added two Kickstarter-requested unique items to the loot tables. Expanded the … Continue reading

Posted in Patch Notes | 18 Comments

Nevergrind Patch Notes 1-0-14

General Polished up wolf familiar attacks a bit. Redesigned the landing page to pave the way for awe-inspiring conversion rates. Fixed freeze animations. Chill status effects now properly slow mob attack speed (no idea when this broke!). Chased down a pretty … Continue reading

Posted in Patch Notes | 5 Comments

Nevergrind Patch Notes 1-0-13

General Fixed a bug that sometimes caused your gold to indicate NaN. Made some changes that will help the game load slightly faster.

Posted in Patch Notes | 8 Comments

Nevergrind Patch Notes 1-0-6

General Removed hard caps on all skills. Increased skill caps for all classes. Buffed maximum health of mobs in nightmare and hell. Fixed a bug that prevented about 75% of the rings and amulets in the game from dropping. Fixed damage … Continue reading

Posted in Patch Notes | 6 Comments

Nevergrind Patch Notes 1-0-5

General Increased Attack Speed no longer appears on magic/rare items. The game now indicates how many players are currently online instead of how many have played in the last 24 hours. Mobs in hell no longer “accidentally” summon two pets. … Continue reading

Posted in Patch Notes | Leave a comment

Nevergrind Patch Notes 1-0-4

General Improved the password reset process. It now refreshes the page properly after successfully resetting your password. Slightly increased the ambush cooldown, i.e., the minimum interval between possible ambushes. Removed triple ambushes. There’s now a 33% chance of a double … Continue reading

Posted in Patch Notes | 12 Comments

Nevergrind Patch Notes 1-0-3

General Fixed training costs. This was off by one level. Changed Shaman’s spell name from Talisman of Altuna to Talisman of Trogmaar. Slightly changed the item icon border & background in the item tooltip. Fixed a serious monk bug that was … Continue reading

Posted in Patch Notes | 25 Comments