Coming Soon: Planned Racial Skill Changes

I may as well divulge what’s planned. Ogre and Dark Elf racials will not be changed. The following will be changed in a patch coming soon. Some of the details may change, such as percentages, durations, or intervals, but this is what I’m currently planning to change:

Humans

  • %25 enhanced damage, hp regen, and mp regen for 12 seconds

Erudite

  • 360 resistance (90%) for 15 seconds

Barbarian

  • 100% enhanced damage for 12 seconds

Half Elves

  • New skill: Hybrid Vigor – Breaks stun/fear and triggers 1% of max health hp regen for 9 seconds

Halflings

  • 10% exp bonus (unchanged)
  • Run has lower cooldown (unchanged)
  • New passive magic find bonus
  • Improved run allows escape while stunned/feared

Dwarves

  • 50% damage reduction to all damage for 15 seconds.

Wood Elves

  • New skill: Camouflage – Evades for 8 seconds. Similar to Rogue’s skill, but lasts longer.

High Elves

  • Passive: 0.5% max mp regen passive every 3 seconds

Gnome

  • New skill: Warp Seal – Casts equivalent of Magician’s Stasis Field with 20-25 second duration.
  • Silence immunity

Trolls

  • Passive: 1% max hp regen every 4 seconds
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