Nevergrind Patch Notes 1-0-24

General

  • Improved bleed damage slightly for all weapon types. Piercers and slashers improved the most.
  • Rings now correctly receive random icons instead of the blue ring every time.
  • Added rare mobs to Dire Maul and Nimgaul.
  • The player buff window no longer obstructs clicks on the background (to pull a mob).
  • Decided to make all rare mobs a little bigger. Because fightin’ big shit is awesome.
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