Nevergrind Patch Notes 1-0-46

General

  • Made it so items do not swap until the server actually agrees with what you did. This should result in much higher client-server fidelity. EverQuest did this. So should we. This change also removed click-based lockouts on the entire game. Now the lockout only affects the items themselves. So you can loot/swap items and continue clicking skill buttons without being affected by lag.
  • Improved the likelihood of getting booted from the game if a network event fails. It might sound bad, but this is actually a good thing when your network takes a dump.
  • Continued progress on elite set items.
  • Improved some session variable management stuff that you won’t notice.
  • Warder’s elite set sword procs work now.
Facebooktwitterredditlinkedinmail
This entry was posted in Patch Notes. Bookmark the permalink.