Tag Archives: game development

NWJS + Greenworks – Distributing a multiplayer HTML5 app to Steam + Web Backend

I didn’t see a good explanation on the web on the general workflow for deploying an nw.js app to Steam, so I made this video. I also mention how to use Greenworks to make it easy to talk to Steam’s … Continue reading

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Nevergrind Online – First Edition of Class Skills Unveiled

The development of Nevergrind Online, the co-operative multiplayer sequel to Nevergrind, is still in its infancy, but I thought I’d share this list of class skills that I drew up. The list of spells and skills is much simpler compared … Continue reading

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Firmament Wars – 2v1 – Team Game – Turkey – Multiplayer Grand Strategy

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