View unanswered posts | View active topics It is currently Sat Nov 23, 2024 10:50 pm



Reply to topic  [ 4 posts ] 
The beauty of the target dummy 
Author Message
Site Admin
User avatar

Joined: Thu Jan 03, 2013 12:56 am
Posts: 4133
Location: Crofton, Maryland
Benefits of the target dummy:
- I can now test almost any combat thing in the city.
- I don't have to jump to multiple zones to check bank, test combat stuff, talents, etc.
- Enemies don't fight back so I can wait around forever while coding and not worry about dying.

_________________
Nevergrind - Web Browser RPG
Nevergrind 2 Test Server
Firmament Wars - Multiplayer Grand Strategy Warfare
YouTube | Facebook | Discord


Fri May 30, 2014 1:36 am
Profile WWW
Site Admin
User avatar

Joined: Thu Jan 03, 2013 12:56 am
Posts: 4133
Location: Crofton, Maryland
Ya know, I have thought about starting new characters in cities and the first optional quest would be to kill the target dummy. Then a tutorial would show you how to use Search, Attack, Meditate, and the Map. I've watched some new players play this game and some of them are absolutely clueless and have no idea what to click. Any thoughts?

_________________
Nevergrind - Web Browser RPG
Nevergrind 2 Test Server
Firmament Wars - Multiplayer Grand Strategy Warfare
YouTube | Facebook | Discord


Fri May 30, 2014 1:45 am
Profile WWW
Goblin Captain

Joined: Sat May 03, 2014 3:39 am
Posts: 157
Maelfyn wrote:
Ya know, I have thought about starting new characters in cities and the first optional quest would be to kill the target dummy. Then a tutorial would show you how to use Search, Attack, Meditate, and the Map. I've watched some new players play this game and some of them are absolutely clueless and have no idea what to click. Any thoughts?


Provide an optional tutorial if you wish. What is your vision for this game, Mael? Is there monetization in the future? Do you want to service the niche nostalgic EQ market? Just who is your target market? These are questions you want to answer before starting spend time designing features like tutorials.


Fri May 30, 2014 2:21 am
Profile
Site Admin
User avatar

Joined: Thu Jan 03, 2013 12:56 am
Posts: 4133
Location: Crofton, Maryland
Mainly old timey EQ crowd, but I think it has appeal beyond that, too. Really anyone that enjoys RPGing in their web browser. Monetization will be part of the picture, but not to the extent that it ruins the community I've scraped together thus far. I figure that local play will always be free. I'm not dying for money IRL, so I don't want greed to screw up the creative joy I get from my side project.

_________________
Nevergrind - Web Browser RPG
Nevergrind 2 Test Server
Firmament Wars - Multiplayer Grand Strategy Warfare
YouTube | Facebook | Discord


Fri May 30, 2014 2:24 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 4 posts ] 

Who is online

Users browsing this forum: Bing [Bot] and 109 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software