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[ 4 posts ] |
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Dawgrin
Orc Centurion
Joined: Tue Jun 10, 2014 10:55 pm Posts: 38
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After the algorithm changes I have noticed that lowish level mobs are healing for a lot more than they used to. level 10-15 orcs are healing for 800+ damage multiple times per fight now, before the changes it was only a couple hundred or so IIRC.
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Mon Jun 30, 2014 10:06 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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I honestly have no idea how you're seeing heals that big. A crushbone orc should be healing for about 70. I was just in Castle Mistmoore 1 and they were healing for about 100ish. Amplify Magic can make heals do 50%, but that's about it.
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Tue Jul 01, 2014 1:39 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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And, er, glad you brought this up. This skill needed some touch up. Mobs will heal each other now and the heal values should scale better overall.
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Tue Jul 01, 2014 1:51 am |
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Dawgrin
Orc Centurion
Joined: Tue Jun 10, 2014 10:55 pm Posts: 38
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just got done with the goblin shamans in Solusek's Eye 1. They were level 18-20 and healed between 585 and 976 dmg.
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Tue Jul 01, 2014 4:38 am |
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