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New set thread 
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Orc Centurion

Joined: Tue Mar 31, 2015 3:43 am
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awesome! you're the best!

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Mon Jun 15, 2015 8:10 pm
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Orc Centurion

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totally working correctly!

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Mon Jun 15, 2015 8:16 pm
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You must kill shit real fast to discern that so quickly.

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Mon Jun 15, 2015 8:19 pm
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Orc Centurion

Joined: Tue Mar 31, 2015 3:43 am
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of course i do!

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Mon Jun 15, 2015 8:22 pm
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Cephalid Subverter

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Melee enchanter OP, sorry. You'll never catch me now!

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Mon Jun 15, 2015 11:51 pm
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Goblin Captain

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whompwhomp mnk


Attachments:
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Tue Jun 16, 2015 3:38 am
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Deathly Harbinger

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Those could use more armor ;).

Or maybe a set bonus that's like "Gives Leather Boots +300 armor" XD

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Tue Jun 16, 2015 3:40 am
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Orc Centurion

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wish the health per tick was life leech don't appear to be much life leech on the newer stuff for monks

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Tue Jun 16, 2015 3:42 am
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I think that's actually a bug. Checkin on it.

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Tue Jun 16, 2015 3:42 am
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Goblin Captain

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Yeah those are just bad. from the ac to the fear bonus. No way im usin that

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Tue Jun 16, 2015 3:43 am
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Goblin Captain

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Crusader bracer probably needs a check as well. That phys dmg % is holy god.

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Tue Jun 16, 2015 3:44 am
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beaster wrote:
Crusader bracer probably needs a check as well. That phys dmg % is holy god.

lmfao... yes, that's a typo.

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Tue Jun 16, 2015 3:45 am
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Deathly Harbinger

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I brought it up in this thread and others but a bunch of the items seem to have weird stats for the class they're intended for, like the Necro ring with +attack and +phys damage and the Warrior chest with +lightning (Though I don't know enough about warriors to know if they have lightning attacks but I'd guess they don't)

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Tue Jun 16, 2015 3:48 am
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I've designed a lot of items that way. If you just beeline straight to the gongshow stats it will get very boring very quickly. Then it turns into WoW itemization. It doesn't force your players to do any cost-benefit analysis. You just take the highest number and use that. +100 attack may seem odd, but it may elicit some appeal from niche builds for other classes. And frankly I didn't really "charge" the ring anything for having that +100 attack.

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Tue Jun 16, 2015 3:51 am
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Deathly Harbinger

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I mean that's definitely cool and all but it still seems counter-intuitive and especially confusing to newer players to have basically useless stats to a specific class on an item where the final set bonus is aimed at that specific class. I feel like that might be a better niche for regular Uniques but continue as you see fit, just my 2 cents.

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Tue Jun 16, 2015 3:57 am
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I'll make it worth it. lol

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Tue Jun 16, 2015 4:03 am
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TadaceAce wrote:
The +lightning damage on the war chest is a flat damage added to melee damage. It's not like +% on lightning damage attacks only.

Yep, that all gets applied to your weapons.

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Tue Jun 16, 2015 4:04 am
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Deathly Harbinger

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Ah, I see. I didn't know that bit. That's cool.

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Tue Jun 16, 2015 4:05 am
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I'm sitting here laughing my ass off. Wait until you see what attack will do. Oh, God. I can't stand it.

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Tue Jun 16, 2015 4:12 am
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Deathly Harbinger

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Oh god. lol

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Tue Jun 16, 2015 4:20 am
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Goblin Captain

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Excited. Its been pretty low on the damage priority for monk at least. Others maybe not so much

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Tue Jun 16, 2015 4:23 am
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Deathly Harbinger

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Yeah, +phys doesn't seem as strong as it could be either, though not nearly as bad as Offense or Attack. There are just a lot of stats lol.

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Tue Jun 16, 2015 4:25 am
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Offense isn't too bad. It's very close to strength point for point. Problem is that strength comes in larger numbers.

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Tue Jun 16, 2015 4:37 am
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Goblin Captain

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So i'm guessing monks will be dualing those necro rings soon ^^

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Tue Jun 16, 2015 4:42 am
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Deathly Harbinger

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Seems likely. The Shaman shoulders also seem absolutely ridiculous for almost every class.

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Tue Jun 16, 2015 4:44 am
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