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Magicians: Armageddon talent change
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Armageddon talent has a new L20 bonus: "All Fire Damage Penetrates Resistances".
Example 1: If a mob in hell has 66% resistances, your fire damage will only be reduced 33%. Example 2: If a mob in nightmare has 33% resistances, your fire damage will only be reduced 16.7%.
This will help out Magicians quite a bit with their fire-heavy builds.
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Fri Jun 12, 2015 2:12 am |
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Hentaihero
Deathly Harbinger
Joined: Sun May 17, 2015 8:29 am Posts: 418
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What was it originally?
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Fri Jun 12, 2015 2:25 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Before it used to hit random targets 0-4 and would do nothing if the mob wasn't there. The talent used to work like volley shot. Basically it hit more often. Now that's the default targeting mechanic.
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Fri Jun 12, 2015 2:51 am |
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Hentaihero
Deathly Harbinger
Joined: Sun May 17, 2015 8:29 am Posts: 418
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Nice change.
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Fri Jun 12, 2015 2:53 am |
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SeismicRend
The Legend
Joined: Wed Apr 08, 2015 8:13 pm Posts: 159
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Previously Armageddon caused mild discomfort and sometimes nausea. Magicians are like Jedi while Wizards are like Sith.
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Fri Jun 12, 2015 2:54 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Some of the classic EQ DoTs really had weird messages close to that. "Your ears begin to itch."
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Fri Jun 12, 2015 3:58 am |
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