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New set thread 
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Looks like I have it working on test. Patched in a few minutes here 1-0-45. Some detail:

Unique is acting as the filter for both set and unique items. Behind the scenes unique and set items are mixed into the same pachinko table.

Image

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Mon Jun 15, 2015 8:03 pm
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Orc Centurion

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ok its confirmed set items still under unique tab i turned set items to all and unique to exceptional so i should not get a single set item and i got one in like 2 mins of change with all things in set filter being filtered out

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Mon Jun 15, 2015 8:06 pm
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Patch 45 is up. Set filtering working as intended now.

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Mon Jun 15, 2015 8:09 pm
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Orc Centurion

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awesome! you're the best!

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Mon Jun 15, 2015 8:10 pm
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The Purist
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I'm glad I wasn't crazy.

Guess I gotta break my chain to get new patch in.

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Mon Jun 15, 2015 8:12 pm
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totally working correctly!

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Mon Jun 15, 2015 8:16 pm
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You must kill shit real fast to discern that so quickly.

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Mon Jun 15, 2015 8:19 pm
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Orc Centurion

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of course i do!

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Mon Jun 15, 2015 8:22 pm
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The Purist
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Are you Tezl? Why the hell can't I catch that damn enchanter on the leaderboard. I got stuffs to do later.

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Mon Jun 15, 2015 11:39 pm
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Cephalid Subverter

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Melee enchanter OP, sorry. You'll never catch me now!

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Mon Jun 15, 2015 11:51 pm
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The Purist
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I'm swimming in a sea of enchanters and monks.

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Tue Jun 16, 2015 12:06 am
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whompwhomp mnk


Attachments:
a1.JPG
a1.JPG [ 39.83 KiB | Viewed 5779 times ]

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Tue Jun 16, 2015 3:38 am
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Deathly Harbinger

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Those could use more armor ;).

Or maybe a set bonus that's like "Gives Leather Boots +300 armor" XD

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Tue Jun 16, 2015 3:40 am
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Orc Centurion

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wish the health per tick was life leech don't appear to be much life leech on the newer stuff for monks

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Tue Jun 16, 2015 3:42 am
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I think that's actually a bug. Checkin on it.

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Tue Jun 16, 2015 3:42 am
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Yeah those are just bad. from the ac to the fear bonus. No way im usin that

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Tue Jun 16, 2015 3:43 am
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Crusader bracer probably needs a check as well. That phys dmg % is holy god.

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Tue Jun 16, 2015 3:44 am
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beaster wrote:
Crusader bracer probably needs a check as well. That phys dmg % is holy god.

lmfao... yes, that's a typo.

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Tue Jun 16, 2015 3:45 am
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Deathly Harbinger

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I brought it up in this thread and others but a bunch of the items seem to have weird stats for the class they're intended for, like the Necro ring with +attack and +phys damage and the Warrior chest with +lightning (Though I don't know enough about warriors to know if they have lightning attacks but I'd guess they don't)

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Tue Jun 16, 2015 3:48 am
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I've designed a lot of items that way. If you just beeline straight to the gongshow stats it will get very boring very quickly. Then it turns into WoW itemization. It doesn't force your players to do any cost-benefit analysis. You just take the highest number and use that. +100 attack may seem odd, but it may elicit some appeal from niche builds for other classes. And frankly I didn't really "charge" the ring anything for having that +100 attack.

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Tue Jun 16, 2015 3:51 am
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I mean that's definitely cool and all but it still seems counter-intuitive and especially confusing to newer players to have basically useless stats to a specific class on an item where the final set bonus is aimed at that specific class. I feel like that might be a better niche for regular Uniques but continue as you see fit, just my 2 cents.

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Tue Jun 16, 2015 3:57 am
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The +lightning damage on the war chest is a flat damage added to melee damage. It's not like +% on lightning damage attacks only.

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Tue Jun 16, 2015 4:02 am
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I'll make it worth it. lol

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Tue Jun 16, 2015 4:03 am
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TadaceAce wrote:
The +lightning damage on the war chest is a flat damage added to melee damage. It's not like +% on lightning damage attacks only.

Yep, that all gets applied to your weapons.

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Tue Jun 16, 2015 4:04 am
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Ah, I see. I didn't know that bit. That's cool.

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Tue Jun 16, 2015 4:05 am
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