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Is there an aggro system like EQ? 
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Orc Pawn

Joined: Fri Jun 19, 2015 12:30 am
Posts: 1
I've been watching as I play a Mage with a pet and it sort of seems like there might be an aggro system, but it's hard to tell. With this being inspired in part by EQ, I would like to know more about how aggro works if there is indeed a system. Managing aggro between the player and pets was a critical skill in EQ back in the day, and one that I enjoyed. We had many techniques for kiting, tanking, and even running away that were dependent on managing aggro. What rules/limitations are we working with here?


Fri Jun 19, 2015 12:52 am
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Cephalid Subverter

Joined: Wed May 20, 2015 4:08 pm
Posts: 135
There is no active way to manage your aggro, mobs seem to either attack you or attack your pet however they see fit. I believe there is some sort of innate pet taunt skill but I'm not sure how that works.

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Tezl - Enchanter


Fri Jun 19, 2015 1:21 am
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Orc Warlord

Joined: Wed Jun 03, 2015 8:07 pm
Posts: 94
Seems random to me! Pets soak up a reasonable amount of damage. As a magician, my pet also steamrolls 5 pulls with the fire elemental AoE plus armageddon.


Fri Jun 19, 2015 1:52 am
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Joined: Wed May 20, 2015 4:08 pm
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Raserei wrote:
Pets soak up a reasonable amount of damage.


I agree...they might soak up to 50% damage. And if they die, they are quick to re-summon...you shouldn't need to drop combat if you want to keep chaining.

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Tezl - Enchanter


Fri Jun 19, 2015 2:20 am
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No, targeting is random.

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Fri Jun 19, 2015 10:06 am
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Cephalid Subverter

Joined: Wed May 20, 2015 4:08 pm
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So the 20 point enchanter skill that gives + pet taunt does nothing? :shock:

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Tezl - Enchanter


Fri Jun 19, 2015 12:43 pm
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No, it makes the pet take a higher percentage of random hits. Different pet types absorb various % of hits.

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Fri Jun 19, 2015 12:45 pm
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