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Drag and drop lag 
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Joined: Thu Jan 03, 2013 12:56 am
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Location: Crofton, Maryland
As you may know I changed how drag and drop works a bit to enhance the item integrity in the game. In the past it was actually possible to dupe things if you dragged and dropped in a certain way. Obviously this is bad if we want to have an economy with a reasonable level of integrity, at least for non-malicious players. This resulted in some click lag since it must wait for both items to update.

The good news is that I am working on updating the drag and drop lag so that it's completed in one server request instead of two. I expect that this will make a noticeable difference, so that's something to look forward to. I mentioned this briefly in another thread, but I felt it deserved mention here.

Btw, how 'bout dem bank tabs? I am pretty happy with it.

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Sat Jun 20, 2015 3:24 pm
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Deathly Harbinger

Joined: Sun May 17, 2015 8:29 am
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I'm liking the tabs, though as I mentioned in a different thread 9 feels really weird to me. I know that's been the set number since forever, but any insight on why not a flat 10?

Also, so people know, with the buff to the Monk set boots they now have the same armor as the previous highest pair that are still obtainable(Reviled March) but with obviously far superior stats. Still wish I'd snagged a fat pair of the borked rare boots though XD.

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Sat Jun 20, 2015 3:30 pm
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Deathly Harbinger

Joined: Sun May 17, 2015 8:29 am
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Also, from the blog, "Finished tooltips on elite set items." does this mean the set bonuses? And does that mean that the set bonuses you see are the ones that will be implemented? Sorry for the pestering C:

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Sat Jun 20, 2015 3:32 pm
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The elite set bonuses on the tooltips are what will get implemented... hopefully tonight if the item swapping code going smoothly.

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Sat Jun 20, 2015 3:34 pm
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Nine per row? I think that's just how it kind of turned out. I think I thought ten per row was just too wide and took too much of the screen up. Honestly I wish it was 10 per row, too, because it forces me, an English major, to perform some painful math from time to time.... uh 9*9 * 5??? uhhh

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Sat Jun 20, 2015 3:36 pm
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Deathly Harbinger

Joined: Sun May 17, 2015 8:29 am
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Yeah, 9 makes my eye twitch. Also that last 1 feels like it should be a gimme when you buy a row lol.

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Sat Jun 20, 2015 3:37 pm
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It appears to be working pretty well on my local test environment. I'll upload it with the patch tonight and we'll see how it performs. Hopefully a bit faster.

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Sat Jun 20, 2015 8:52 pm
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Deathly Harbinger

Joined: Sun May 17, 2015 8:29 am
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Yay! :D

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Outrider Dogna Stormwolf
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Sun Jun 21, 2015 1:07 am
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