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Items in the wild?
https://nevergrind.com/forums/viewtopic.php?f=1&t=156
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Author:  Maelfyn [ Thu Jul 18, 2013 3:17 am ]
Post subject:  Items in the wild?

I received a tip from some adventurers that monsters are now rumored to drop items. Be on the lookout for new treasures to be found. There may be some other surprises in store as well. Be prepared!

Author:  pharmakos [ Thu Jul 18, 2013 8:48 pm ]
Post subject:  Re: Items in the wild?

items are working great so far :)

Author:  Cords [ Fri Jul 19, 2013 11:48 pm ]
Post subject:  Re: Items in the wild?

Yea the items are working awesome, Just wish I could get a stupid 2hander to drop for my SK :P Time to start spawn camping mobs for leet weapons

Author:  Maelfyn [ Sat Jul 20, 2013 12:03 am ]
Post subject:  Re: Items in the wild?

I upped the drop rate this morning. I was testing it and it seemed too low. I might have to increase the weapon drop rate too. All things to watch out for ;) I got a Druid up to level 9 and noticed a few bugs. I found a rounding error with Caps. It displayed 3.3333333 armor. The tornado tooltip also showed an un-rounded value. Found another problem with tracking displaying that you found a rare mob improperly. More changes and fixes to come tonight.

Author:  Cords [ Sat Jul 20, 2013 12:10 am ]
Post subject:  Re: Items in the wild?

Yea the rounding error was something I saw as well, what is a tornado tooltip?

Author:  Maelfyn [ Sat Jul 20, 2013 1:50 am ]
Post subject:  Re: Items in the wild?

Druid's tornado tooltip had some minimum damage with a remainder.

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