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Clerics and why they are kick A-- https://nevergrind.com/forums/viewtopic.php?f=1&t=180 |
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Author: | Cords [ Thu Aug 08, 2013 6:31 pm ] |
Post subject: | Clerics and why they are kick A-- |
Lol cleric has to be the most OP class I've played so far. That said I have all my Uniques on him, but with the new option setting of both, I am chain killing like nothing else. At level from 3 to 10 on a single chain. The ambush stun, plus the heal, and buffs just make me happy to have found a new caster that I love better then my necro. As a halfing I get sneak which rocks. just saying with the mana regen, and mana per kill gear hes wearing, I would not be supprised to see a 200+ chain pic sometime in the future. |
Author: | Maelfyn [ Thu Aug 08, 2013 6:35 pm ] |
Post subject: | Re: Clerics and why they are kick A-- |
I'll let you guys enjoy your 200x chain kills for now. But when champions are implemented, say hello to your chain killers. |
Author: | Cords [ Thu Aug 08, 2013 6:47 pm ] |
Post subject: | Re: Clerics and why they are kick A-- |
So are champions just going to be random ambushes, or are they going to something we can search out to kill? I want more info about these champ's. Also did you ever say if your going to add Bags to the game with towns or some how so we can loot more gear? Because My bank is capped, and my necro, cleric, wizard's inventories are getting full of yellows and unique items. |
Author: | Maelfyn [ Thu Aug 08, 2013 6:54 pm ] | |||||||||
Post subject: | Re: Clerics and why they are kick A-- | |||||||||
No bags, but I am planning to add way more slots for your gear. Much bigger bank! I think the champions will remain a secret until they appear |
Author: | Cords [ Thu Aug 08, 2013 6:57 pm ] |
Post subject: | Re: Clerics and why they are kick A-- |
Lol Can't wait.... Soon I hope, but not too soon, Want to get my cleric 50 with full raid gear (joke) |
Author: | Drete [ Mon Mar 17, 2014 12:41 pm ] |
Post subject: | Re: Clerics and why they are kick A-- |
I think Mark of Judgement could have either its duration increased slightly or made insta-cast (like Guardian Angel), as of now I could probably dish out that extra damage in the time it takes to cast. |
Author: | Maelfyn [ Mon Mar 17, 2014 1:12 pm ] | |||||||||
Post subject: | Re: Clerics and why they are kick A-- | |||||||||
Really? It seems like an already powerful skill to me. It adds free damage to non-combat skills and makes other skills hit much harder. It even makes your heal do damage |
Author: | Cords [ Mon Mar 17, 2014 10:18 pm ] |
Post subject: | Re: Clerics and why they are kick A-- |
I think what your forgetting is that you can use 3 spells to make for an amazing combo dmg using MoJ. Lol I had to remake my cleric because the old one was lost due to a cache issue. Though I do wish the Mana ability worked like it did when it was bugged stayed active till the mob died, |
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