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Champions: full details
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Author:  Maelfyn [ Tue Aug 20, 2013 2:17 am ]
Post subject:  Champions: full details

The latest Champion update has been completed. Full details at this time:

Fire Enchanted
- Casts conflagration, fireballs
- Increased casting frequency
- Increased fire resistances
- All physical melee hits for additional fire damage
- Explodes for fire damage on death

Cold Enchanted
- Casts ice shard, blizzard
- Increased casting frequency
- Increased cold resistances
- All physical melee hits for additional cold damage
- Explodes for cold damage on death

Lightning Enchanted
- Casts energy bolt, static field
- Increased casting frequency
- Increased lightning resistances
- All physical melee hits for additional lightning damage
- Explodes for lightning damage on death

Poison Enchanted
- Casts poison cloud, envenom
- Increased casting frequency
- Increased poison resistances
- All physical melee hits for additional poison damage
- Explodes for poison damage on death

Summoner
- Summons two elemental pets
- Casts lava shield
- Mob receives 3 DD spells and a Dot
- Increased casting frequency

Vicious
- Casts Iron Maiden
- Increased strength and intelligence
- Uses backstab and shadow kick

Frenzied
- Casts Flurry
- Increased attack speed
- Uses shadow kick

Juggernaut
- Increased maximum health
- Larger appearance
- Casts Enrage

Tough
- Casts Barrier
- Increased physical defense
- Casts Weaken

Chromatic
- Casts Sanctuary
- All resists are increased

Sprinter
- Fast run speed, always runs from battle
- Casts Heal and Blind

Vampiric
- Casts Drain
- All physical attacks passively absorb health
- Casts Yawn and Heal

Lamprey
- Casts Mind Drain
- All physical attacks drain your mana

Martyr
- Explodes for physical damage on death and heals all allies
- Casts Heal and can use shadow kick

Phased
- All damage given and taken is halved
- Casts Rune and Lava Shield

Dauntless
- Stun and fear duration time is massively reduced
- Casts Resolution
- Casts Fear and Heal

Crippling Aura
- All of your heals are half as effective
- Uses shadow kick and casts Weaken

Disruption Aura
- Your cast time increases
- Casts Confuse and Mind Numb

Conviction Aura
- Mob receives 3 DD spells and a Dot
- Increased casting frequency
- Casts Amplify Magic

Concussive Aura
- All global cooldown times are increased
- Casts Confuse and Blind

Ensnaring Aura
- Run chance is reduced
- Casts Thorn Shield
- Casts root

Zealous Aura
- Increases the attack speed of all allies
- Casts Blind and Heal

Author:  jurrk [ Tue Aug 20, 2013 2:20 am ]
Post subject:  Re: Champions: full details

good stuff... looking forward to fighting them in hell mode with 3 modifiers on em.

Author:  Maelfyn [ Tue Aug 20, 2013 2:23 am ]
Post subject:  Re: Champions: full details

Crippling Aura + Conviction Aura + Vicious :(

Author:  Badplayer01 [ Tue Aug 20, 2013 2:50 am ]
Post subject:  Re: Champions: full details

I could take them...4 at a time!

Author:  SLAIN [ Tue Aug 20, 2013 4:02 am ]
Post subject:  Re: Champions: full details

Fuck that, i have a hard enough time against 1 zealous. LOL

Author:  Badplayer01 [ Tue Aug 20, 2013 2:26 pm ]
Post subject:  Re: Champions: full details

Heh, just fought a Juggernaut giant polar bear in permafrost. Was large, I want a Juggernaut Ice Giant!

Author:  Cords [ Tue Aug 27, 2013 2:23 pm ]
Post subject:  Re: Champions: full details

I love fighting the Juggernaut's, well all but Lamprey, and Cold or Fire enchanted. Lol they screw with my wizards dps.

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