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8/27 Weekly Development Updates https://nevergrind.com/forums/viewtopic.php?f=1&t=209 |
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Author: | Maelfyn [ Wed Aug 28, 2013 12:46 am ] |
Post subject: | 8/27 Weekly Development Updates |
8/27 - Lowered the mob ambush cooldown to 60 seconds. - Fixed the NaN spell absorb bug. - You are no longer automatically killed if your web browser crashes in a fight. It will check to see if you also had less than 40% health. If you do it assumes you died. This is a little more lenient than how it was in the past. - Physical and magical mitigation now reduce damage after armor is applied instead of before. - You cannot equip items while in battle anymore. - The death splash screen is now finished. - UHHH fixed armor. It probably wasn't working at all. This should make your life somewhat easier. 8/28 - Will be working on refactoring and skill animations for most of the week. 8/29 - Updates will be pretty light this week. I'm spending some time with friends and family, but I'll get started on animating skills next week. - You can no longer be hit for negative physical damage. - The character stats screen now indicates your armor vs your current target instead of an equal level target. - Converted weather setting to "Graphic Settings". You can now set your graphics to low, medium, or high settings. This should help people on less powerful systems like cell phones and tablets. Especially since I'm about to animate all of the skills. 8/31 - Fixed the combat sub-panel bug that made run/add monster etc appear on your non-combat panel. You'll have to move one of the buttons and refresh the page to fix it. - Added a few more unique items. Ebony Blade is one of them. - Fixed resist all on a few unique items. - Fixed classification of a few Monk uniques as leather. - Paladin's Rebuke does not do additional damage on stunned targets anymore. Now it automatically counter-attacks all attacks with Repudiate throughout invincibility's duration. - Halflings now get a 5% experience bonus. FYI, there are no class penalties in the game at this time, though there once was. They were removed. - Rogues now receive two bonus combo points when using backstab with a piercer in their main hand. 9/1 - Fixed meditate button's appearance while ambushed out of combat. It now properly resets. - Refreshing the browser window on death no longer avoids exp loss on your next login. - Fixed another bug with browser exp loss due to unload/refreshing browser during a fight. - Started adding skill and spell animations. |
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