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Nov 17th - Weekly Development Updates https://nevergrind.com/forums/viewtopic.php?f=1&t=245 |
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Author: | Maelfyn [ Sun Nov 17, 2013 6:17 pm ] |
Post subject: | Nov 17th - Weekly Development Updates |
11/17 - The kill leaderboard now works. Expect some more robust, full-screen leaderboards in the near future. - Upgrading items successfully now updates your "Total Upgrades" stat properly. 11/18 - Replaced the mini leaderboard with a full-screen "real deal" leaderboard that sorts by level. Displayed kill values start from the point when the server started counting them last weekend. 11/19 - Fixed a new bug I introduced that was causing +1 armor on every item. - Fixed a bug that caused buffs to fade on dead mobs sometimes. - Decreased the rarity of champion mobs now 1/10 chance on normal difficulty. - Decreased unique drop rate from champions from 5% to 2.5% bonus. This promotes long chains versus simply scanning for champions. 11/20 - Adjusted some cleric animations so they don't melt Chrome every time you use them. - Benediction now costs no mana and hits all targets, but its stun duration was dropped to 7-15 seconds. - High end zones like Lower Guk will now have some mob filtering. Both and High were doing no filtering in high-end zones like Sol B and Lower Guk. |
Author: | Cords [ Wed Nov 20, 2013 4:48 pm ] |
Post subject: | Re: Nov 17th - Weekly Development Updates |
YES!!! ![]() I'll check out Searing Revelation today to see if it still glitches with the change. You the man. |
Author: | Maelfyn [ Wed Nov 20, 2013 9:41 pm ] |
Post subject: | Re: Nov 17th - Weekly Development Updates |
I might add a mana requirement back in. Seems OP on second thought haha. Maybe not. |
Author: | Cords [ Wed Nov 20, 2013 10:06 pm ] |
Post subject: | Re: Nov 17th - Weekly Development Updates |
its up to you, I still don't use it unless in a bind. Though you did Nerf the Martyrs to work like it should lol. I think Martyrs needs a longer timer, cause 10 seconds or 2 hits of mana regen for 18 is not doing anything. |
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