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Dec 17th - Weekly Development Updates https://nevergrind.com/forums/viewtopic.php?f=1&t=292 |
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Author: | Maelfyn [ Wed Dec 18, 2013 11:32 am ] |
Post subject: | Dec 17th - Weekly Development Updates |
- Working on several behind-the-scenes stuff to make the game run and load faster. Load times should be noticeably better by now. - Working on quests. - Updated the character stat screen to have 4 tabs. Neatttttt. - Optimized a ton of stuff... all kinds of crap. Game might feel a little smoother now. - Fixed an awful item duping bug. - Fixed a bug that caused the wrong buttons to appear sometimes. - Some GUI windows can only be dragged by the header bars now. This helps resolve conflicts between clicking items/dragging windows etc. Lazy ass dev too busy to update the updates! Fixed a ton of crap: - Ton of optimizations that aren't worth mentioning. - "Better" looking hand glow while casting - "Improved" tooltip system now has a delay so it's not popping up unless you intentionally hover a skill button for a second. - New mob drain animation that doesn't look like total ass. - Better loot/error messages make it impossible to miss dropped items. - Quest window appears on side panel. Does nothing yet. ROGUES: - Prowling Gash is now an AE strike on 3 targets. Cold Blood's crit also works with all three hits. |
Author: | Cords [ Wed Dec 18, 2013 7:14 pm ] |
Post subject: | Re: Dec 17th - Weekly Development Updates |
QUESTS!!! Can't wait. Also looking forward to Hardcore mode. |
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