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Dec 17th - Weekly Development Updates
https://nevergrind.com/forums/viewtopic.php?f=1&t=292
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Author:  Maelfyn [ Wed Dec 18, 2013 11:32 am ]
Post subject:  Dec 17th - Weekly Development Updates

- Working on several behind-the-scenes stuff to make the game run and load faster. Load times should be noticeably better by now.
- Working on quests.
- Updated the character stat screen to have 4 tabs. Neatttttt.
- Optimized a ton of stuff... all kinds of crap. Game might feel a little smoother now.
- Fixed an awful item duping bug.
- Fixed a bug that caused the wrong buttons to appear sometimes.
- Some GUI windows can only be dragged by the header bars now. This helps resolve conflicts between clicking items/dragging windows etc.

Lazy ass dev too busy to update the updates! Fixed a ton of crap:
- Ton of optimizations that aren't worth mentioning.
- "Better" looking hand glow while casting
- "Improved" tooltip system now has a delay so it's not popping up unless you intentionally hover a skill button for a second.
- New mob drain animation that doesn't look like total ass.
- Better loot/error messages make it impossible to miss dropped items.
- Quest window appears on side panel. Does nothing yet.

ROGUES:
- Prowling Gash is now an AE strike on 3 targets. Cold Blood's crit also works with all three hits.

Author:  Cords [ Wed Dec 18, 2013 7:14 pm ]
Post subject:  Re: Dec 17th - Weekly Development Updates

QUESTS!!! Can't wait.

Also looking forward to Hardcore mode. :D

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