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Dec 24th - Weekly Development Updates
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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New change of interest coming soon: - There will be a new maximum of 5 mobs per fight instead of 4. This means the main mob you're fighting will typically be centered (bosses) and there is more potential difficulty at the end game.
Another big change: - All "uber mobs" have been nerfed to be within the level range of their respective zones. For example hill giants in West Karana are no longer around level 35. It was fun in classic EverQuest, but it really makes no sense in NeverGrind. Hence, I'm tightening up the level ranges of all mobs to be near the zone's level range. This means you'll see more mob variety.
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Wed Dec 25, 2013 5:22 pm |
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Cords
Anuran Assassin
Joined: Fri Jul 05, 2013 8:24 am Posts: 527
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YES!!!
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Wed Dec 25, 2013 8:34 pm |
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