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Dec 24th - Weekly Development Updates 
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Site Admin
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Joined: Thu Jan 03, 2013 12:56 am
Posts: 4133
Location: Crofton, Maryland
New change of interest coming soon:
- There will be a new maximum of 5 mobs per fight instead of 4. This means the main mob you're fighting will typically be centered (bosses) and there is more potential difficulty at the end game.

Another big change:
- All "uber mobs" have been nerfed to be within the level range of their respective zones. For example hill giants in West Karana are no longer around level 35. It was fun in classic EverQuest, but it really makes no sense in NeverGrind. Hence, I'm tightening up the level ranges of all mobs to be near the zone's level range. This means you'll see more mob variety.

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Wed Dec 25, 2013 5:22 pm
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Anuran Assassin

Joined: Fri Jul 05, 2013 8:24 am
Posts: 527
YES!!! :D


Wed Dec 25, 2013 8:34 pm
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