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| Name Kunark/Velious items that should be in the game https://nevergrind.com/forums/viewtopic.php?f=1&t=327 |
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| Author: | Maelfyn [ Mon Mar 17, 2014 1:27 pm ] |
| Post subject: | Re: Name Kunark/Velious items that should be in the game |
Worst case scenario... hand to hand weapons are basically 1hb weapons. They'd get lumped in there. |
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| Author: | Maelfyn [ Mon Mar 17, 2014 1:28 pm ] |
| Post subject: | Re: Name Kunark/Velious items that should be in the game |
What I could do is basically make hand to hand very powerful for damage, but it would lose out in stats/leech etc. |
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| Author: | dwolin [ Fri Mar 28, 2014 8:04 pm ] |
| Post subject: | Re: Name Kunark/Velious items that should be in the game |
I think some items that you could add are: - Breezeboots Frigid Gnasher - Could be a hell bow maybe put a stun proc on it - Clawed Guardian Bracer - Big AC/STR/HP - Blue/Red/White Resistance Stones - Range items with High resist toward relevant element, would be neat to have an item like this that you can swap in/out for elemental champs - Scepter of Destruction - Cuz its awesome - Writ of Dragonkind - Caster Primary Item, no atk values - Circlet of Shadow - Can you put items taht have procs when you get hit? maybe a 2-3 second you cant hit/they cant hit you type effect, sorta like inviz - Axe of the Kromzek Kings - For killing things - Crown of the Kromzek Kings - Armor/hp/resists - Flayed Barbarian SKin leggings - The only good barbarian is a flayed one! - Sword of Rile - Proc Rune onself would be a neat item Having procable effects on armor is definately a huge area for customization. |
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