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Paladin update is in https://nevergrind.com/forums/viewtopic.php?f=1&t=366 |
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Author: | Maelfyn [ Sat Mar 29, 2014 3:37 am ] |
Post subject: | Paladin update is in |
Yaulp - No longer boost strength. - Has a 30-second cooldown. - Boosts all damage and releases a frenzy of auto attacks for 8 seconds. The increased damage depends on your wisdom and alteration skill. Vengeance - Has a much tighter damage ranger - Boosted minimum damage - Has a much more dramatic boost to damage at lower levels - Combines very well with Yaulp when below 20% health for possible dramatic comebacks |
Author: | Maelfyn [ Sat Mar 29, 2014 3:38 am ] |
Post subject: | Re: Paladin update is in |
This should give Paladins a nice edge among hybrids in 1v1 situations. |
Author: | Cords [ Sat Mar 29, 2014 6:54 pm ] |
Post subject: | Re: Paladin update is in |
Can I ask an honest question? When does a paladin get below 20% hp? Laugh and use Lay hand for kicks because I know I'm never going to use it. Just saying. |
Author: | Maelfyn [ Sat Mar 29, 2014 6:55 pm ] |
Post subject: | Re: Paladin update is in |
lol, well there's an idea. Use it strategically to dip below 20%, use yaulp, use vengeance for crazy damage, and then lay hands. |
Author: | Cords [ Sat Mar 29, 2014 6:58 pm ] |
Post subject: | Re: Paladin update is in |
Lol going to have to get out of my rotation of cast dd stun / melee to get the mana back /leach heal.... refresh. lay hands with full health because I can.... pull |
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