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Paladin update is in
https://nevergrind.com/forums/viewtopic.php?f=1&t=366
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Author:  Maelfyn [ Sat Mar 29, 2014 3:37 am ]
Post subject:  Paladin update is in

Yaulp
- No longer boost strength.
- Has a 30-second cooldown.
- Boosts all damage and releases a frenzy of auto attacks for 8 seconds. The increased damage depends on your wisdom and alteration skill.

Vengeance
- Has a much tighter damage ranger
- Boosted minimum damage
- Has a much more dramatic boost to damage at lower levels
- Combines very well with Yaulp when below 20% health for possible dramatic comebacks :mrgreen:

Author:  Maelfyn [ Sat Mar 29, 2014 3:38 am ]
Post subject:  Re: Paladin update is in

This should give Paladins a nice edge among hybrids in 1v1 situations.

Author:  Cords [ Sat Mar 29, 2014 6:54 pm ]
Post subject:  Re: Paladin update is in

Can I ask an honest question? When does a paladin get below 20% hp? Laugh and use Lay hand for kicks because I know I'm never going to use it. Just saying.

Author:  Maelfyn [ Sat Mar 29, 2014 6:55 pm ]
Post subject:  Re: Paladin update is in

lol, well there's an idea. Use it strategically to dip below 20%, use yaulp, use vengeance for crazy damage, and then lay hands.

Author:  Cords [ Sat Mar 29, 2014 6:58 pm ]
Post subject:  Re: Paladin update is in

Lol going to have to get out of my rotation of cast dd stun / melee to get the mana back /leach heal.... refresh. lay hands with full health because I can.... pull :D

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