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Hotbeef
Skeleton
Joined: Sat Apr 19, 2014 8:47 pm Posts: 10
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Edit: Maelfyn accidentally nuked this post.
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Sat Apr 19, 2014 8:53 pm |
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Hotbeef
Skeleton
Joined: Sat Apr 19, 2014 8:47 pm Posts: 10
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Also Grasping frenzy tends to take forever and a day to go off. Most of the time it goes off when the skill reuse timer is down to 5 seconds left and it uses my current life at the time of it going off to ditermine how many attacks to preform not my life at the time I attempted to use it. I am using a 40 delay weapon and it takes 15+ seconds for it to go off, It just seems like it isn't working correctly.
Chrome browser updated. I have tried browser restart and force closing various memory leaking processes.
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Sat Apr 19, 2014 9:04 pm |
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TerdarE'ci
Orc Warlord
Joined: Sun Apr 13, 2014 6:25 am Posts: 80
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Can confirm bank glitch, cannot modify these slots:
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Sun Apr 20, 2014 3:04 am |
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Ellen
Orc Centurion
Joined: Wed Apr 09, 2014 5:20 pm Posts: 44
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Same here. Also, "Ctrl-click" doesn't appear to work when selling any more.
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Sun Apr 20, 2014 3:16 am |
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Sephoria
Orc Centurion
Joined: Wed Apr 02, 2014 1:17 am Posts: 27
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Confirming the ctrl click not working to sell, and those slots being broken in bank. I can move an item from a working bank slot to my inventory, and then swap that item to the broken bank slot and I can pull the item out, but I can't put a broken bank slot item into my inventory directly.
Also, I'm unable to spawn Undertow in Kedge Keep 3 in Nightmare mode. Coralyn Kelpmaiden just keeps spawning, and she summons a normal seahorse upon engage.
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Sun Apr 20, 2014 6:26 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Gasping Frenzy does not trigger until your next auto attack. Though a dodge or two can make it seem to be forever with a slower weapon. I decided it would be reasonable to make gasping frenzy un-dodgable.
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Sun Apr 20, 2014 10:04 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Sun Apr 20, 2014 10:06 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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And fixed! Sorry for the giant failure guys. I responded to a private message about a duping bug they found using the merchant and ended up breaking two other things that were working. Thanks for your patience. Sometimes the code I wrote for the town merchant feels like a giant, teetering Jenga tower.
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Sun Apr 20, 2014 10:07 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Looking into this.
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Sun Apr 20, 2014 10:15 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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I know how this happened. I can't believe this is the first time it has happened.
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Sun Apr 20, 2014 10:20 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Just uploaded a lame fix for the missing button, but it works. Decided to remove the spacers because I didn't have a quick fix for this.
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Sun Apr 20, 2014 10:29 am |
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Sephoria
Orc Centurion
Joined: Wed Apr 02, 2014 1:17 am Posts: 27
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Found an unintentional dupe bug. I killed Lady Vox at the same exact time as she killed me. I was able to receive her loot, but I had the "You have died, click OK to resurrect" message. I didn't have to click it.
I then went to town and banked and vendored some stuff, still with the big death message. I then logged off to check leaderboards. When I logged back on, the items I had moved into the bank were still there, but I also had my entire inventory from before I sold and logged.
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Sun Apr 20, 2014 6:31 pm |
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BumtilSyrio
Skeleton
Joined: Fri Apr 18, 2014 10:17 pm Posts: 11
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I currently have an unplayable bug where mouse overs and skill clicks don't work. Has anyone else experienced this or know how to fix? I've reloaded the browser multiple times, relogged etc.
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Sun Apr 20, 2014 10:23 pm |
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TerdarE'ci
Orc Warlord
Joined: Sun Apr 13, 2014 6:25 am Posts: 80
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That actually happened to me a while back, but I didn't realize it until I looked through my stuff and found exact duplicates of an entire row of things! Hah. Thought I was going crazy.
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Sun Apr 20, 2014 10:25 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Heard of this happening from a few people. Can you open your error log and see if anything pops up? CTRL+SHIFT+J and look under JS (Javascript) errors. Ignore warnings and log messages. (This is a Firefox feature btw)
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Mon Apr 21, 2014 12:17 am |
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BumtilSyrio
Skeleton
Joined: Fri Apr 18, 2014 10:17 pm Posts: 11
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Howdy Maelfyn, sorry I found a random fix by creating/deleting random characters. It may have triggered when I made a new character yesterday. I'll remember to log it if it happens next time. It happened in chrome btw. Cheers
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Mon Apr 21, 2014 1:20 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Weird stuff. Hitting F12 can sometimes indicate what the errors are too (in the Chrome console).
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Mon Apr 21, 2014 2:26 am |
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Sparky
Orc Pawn
Joined: Mon Apr 21, 2014 2:56 am Posts: 1
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Currently having a bug in Sulsek's Eye 2, "Into the Furnace"... Singe never shows up to be killed, before or after the bartender so I can't continue down that quest chain.
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Mon Apr 21, 2014 3:00 am |
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Yonkec
Skeleton
Joined: Fri Apr 18, 2014 8:30 pm Posts: 17
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Have seen that happen too! Singe needs to come out and play!
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Mon Apr 21, 2014 4:13 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Singe is fixed!
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Mon Apr 21, 2014 9:40 am |
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Yonkec
Skeleton
Joined: Fri Apr 18, 2014 8:30 pm Posts: 17
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The same type of bug has happened in Sro, Highhold Keep, and Solusek's Eye in Normal mode. Once you "spawn" the named in the quest he never stops spawning from then on as the #1 mob in a chain.. Sro has either been fixed or "reset" but the others give you unlimited named spawns at least until you log out.
Also I am unsure if it is intended, but charmed mobs will hit their master every so often while charmed.
Also the monk ability called Inner Peace, the one that gives you +energy per auto-attack hit, causes a large amount of lag with its spell effect. I am not sure what is to blame or if you have a way to tone down the intensity but it drops the game to 1-2fps for the duration of the white explosion effect. Nothing else in the game has caused that for me.
Last edited by Yonkec on Mon Apr 21, 2014 10:22 pm, edited 1 time in total.
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Mon Apr 21, 2014 8:51 pm |
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Hotbeef
Skeleton
Joined: Sat Apr 19, 2014 8:47 pm Posts: 10
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Undertow will not come out in Kedge Keep.
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Mon Apr 21, 2014 9:33 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Fixed next patch. Looks like he won't come out if you kill Coralyn, escape, come back.
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Tue Apr 22, 2014 12:09 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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I can't believe how long this has been broken. lol nice. Any clues in particular? I'll check up on it. Alright... alright. I'll tone this down. I recently pumped this animation through the ceiling. Looks fine in firefox for some reason, but I think Chrome chokes on it.
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Tue Apr 22, 2014 12:20 am |
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Yonkec
Skeleton
Joined: Fri Apr 18, 2014 8:30 pm Posts: 17
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Grimfeather is on a loop as well in...NorthKarana? I just fought the named in the same zone "Tiny Timbur" or such and he had no model, just a "404" type error of a missing image. I can't get him to respawn to double check because...Grimfeather keeps spawning Also Grazhak The Berserker in Rathe Mountains!
Last edited by Yonkec on Tue Apr 22, 2014 1:01 am, edited 1 time in total.
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Tue Apr 22, 2014 12:53 am |
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