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Monk talents
https://nevergrind.com/forums/viewtopic.php?f=1&t=486
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Author:  goats [ Wed May 21, 2014 7:18 pm ]
Post subject:  Monk talents

Hey Mael, after you get the other classes worked out, will there be an opportunity to revisit monk talents? They are remarkably undesireable outside of just two or three of them. I can offer more feedback later, but I wanted to make sure that these things were malleable before writing a long post.

Author:  Maelfyn [ Wed May 21, 2014 8:28 pm ]
Post subject:  Re: Monk talents

It's a dynamic game, so nothing is totally off limits. If I think you have good arguments and they're easy fixes, then I'd probably change it. Of course, I'd like to finish talents before I start re-designing everything. Getting started on Druids tonight.

Author:  goats [ Wed May 21, 2014 8:36 pm ]
Post subject:  Re: Monk talents

Maelfyn wrote:
It's a dynamic game, so nothing is totally off limits. If I think you have good arguments and they're easy fixes, then I'd probably change it. Of course, I'd like to finish talents before I start re-designing everything. Getting started on Druids tonight.


Yeah, I'm going to wait until you are done. The other classes deserve their time in the spotlight for sure. I'm excited about caster talents.

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