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Mob Heals https://nevergrind.com/forums/viewtopic.php?f=1&t=560 |
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Author: | Dawgrin [ Mon Jun 30, 2014 10:06 pm ] |
Post subject: | Mob Heals |
After the algorithm changes I have noticed that lowish level mobs are healing for a lot more than they used to. level 10-15 orcs are healing for 800+ damage multiple times per fight now, before the changes it was only a couple hundred or so IIRC. |
Author: | Maelfyn [ Tue Jul 01, 2014 1:39 am ] |
Post subject: | Re: Mob Heals |
I honestly have no idea how you're seeing heals that big. A crushbone orc should be healing for about 70. I was just in Castle Mistmoore 1 and they were healing for about 100ish. Amplify Magic can make heals do 50%, but that's about it. |
Author: | Maelfyn [ Tue Jul 01, 2014 1:51 am ] |
Post subject: | Re: Mob Heals |
And, er, glad you brought this up. This skill needed some touch up. Mobs will heal each other now and the heal values should scale better overall. |
Author: | Dawgrin [ Tue Jul 01, 2014 4:38 am ] |
Post subject: | Re: Mob Heals |
just got done with the goblin shamans in Solusek's Eye 1. They were level 18-20 and healed between 585 and 976 dmg. |
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