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Broken Stuff
https://nevergrind.com/forums/viewtopic.php?f=1&t=620
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Author:  mukkel [ Wed Aug 27, 2014 12:41 pm ]
Post subject:  Broken Stuff

Hopped on this morning to screw around and noticed a few things broken after the UI update - unsure whether they're related.

Bards
- Charming a mob makes everything stop attacking. I could just Chords and kill everything, but even my character wouldn't attack if there was only one mob alive.

Necromancer
- Summoning your pet.. the pet doesn't appear anywhere
- The lifetap spell doesn't absorb life any longer.

That's it for now!
/muk

Author:  Maelfyn [ Wed Aug 27, 2014 5:35 pm ]
Post subject:  Re: Broken Stuff

Thanks muk. I'm all over it. All easy fixes I'm sure. Can't fix this at work... sometimes I wish this was a full-time job! One day NG will be a bug-free game (ha).

Author:  Maelfyn [ Wed Aug 27, 2014 8:51 pm ]
Post subject:  Re: Broken Stuff

Fixed all of this stuff plus stuff that was reported on Kongregate. Almost all of it was related to the same root problem (when you summon a pet or charm a pet). It was triggered by the new GUI not being able to reference a DOM element successfully (the pet's numeric hp indicator to be exact).

Author:  mukkel [ Thu Aug 28, 2014 1:56 pm ]
Post subject:  Re: Broken Stuff

Awesome, thanks man!

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