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Local play's future https://nevergrind.com/forums/viewtopic.php?f=1&t=755 |
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Author: | Maelfyn [ Thu Feb 19, 2015 12:42 pm ] |
Post subject: | Local play's future |
So I considered entirely removing local play to simplify my life and to drive traffic to server play (when it's ready). For the moment I have decided against removing it, but I do think I will strip down some of its attractive features like the leaderboard, nightmare and hell difficulties, and maybe more. The point is I will allow it to exist, but some of the better features will be stripped out since I would much rather drive traffic to server accounts for obvious reasons. I decided against taking it out entirely since it makes it easier to share on some of the game portals out there if there's a version without in-app purchases. |
Author: | Drete [ Sun Mar 08, 2015 6:07 pm ] |
Post subject: | Re: Local play's future |
Keep a local account! Think of it as closed and open battle.net back in the Diablo 1/2 days. You could probably see and allow some constructive cheating on local play which will help you find bugs. |
Author: | Maelfyn [ Sun Mar 08, 2015 8:41 pm ] |
Post subject: | Re: Local play's future |
Uh, maybe. I am definitely moving everything to nevergrind.com though. The www. stuff causes some metrics issues. |
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