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The official season 1 firsts thread 
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The Hero

Joined: Mon Aug 25, 2014 9:20 pm
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haha, grats! :)

Did they improve later on with better gear?


Sun Apr 26, 2015 1:12 pm
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The Purist
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Yeah, once you get high enough for elite gear and put on some 200+ armor boots your crane kick damage jumps tremendously and your dps becomes more reasonable.

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Sun Apr 26, 2015 5:30 pm
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The Veteran
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Not first, but still a great feeling!

Now I'll try Mage, see if I can be first there ;-)

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Sun Apr 26, 2015 6:26 pm
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The Hero

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Grats man!


Sun Apr 26, 2015 7:14 pm
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Grats yo. It's a challenging game, so it's no small feat.

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Sun Apr 26, 2015 7:32 pm
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The Hero

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SHAZZAM! Ok, I can stop now. Phew...


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Mon Apr 27, 2015 1:45 pm
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lol, nice!

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Mon Apr 27, 2015 1:58 pm
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Btw, did you run into any weird bug with exp to go on your stat sheet? I'm not even 100% sure what it says.

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Mon Apr 27, 2015 1:59 pm
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The Hero

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It says I have -460 xp till next level, that's about the only weirdness I see.


Mon Apr 27, 2015 2:14 pm
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yeah. Will have to fix that up. heh

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Mon Apr 27, 2015 2:30 pm
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The Hero

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One more down!


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Tue Apr 28, 2015 1:15 pm
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I made Sylvan Creep too strong! I knew it!

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Tue Apr 28, 2015 1:34 pm
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The Hero

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hah, it's alright as it is with the way healing is right now. I still died a few times to some bosses just because I couldn't mitigate the damage done well enough.

The regens on the buffs is very insignificant.


Tue Apr 28, 2015 1:45 pm
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I didn't change their chloroplast, thorns, or anything else yet.

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Tue Apr 28, 2015 1:54 pm
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The Hero

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I know, just saying - before you swing the nerf bat on it. hehe

Might be a good idea to look at all of the heals and make them scale by %. Makes sense for healing abilities since skills stop at L.50. Right now they don't scale well at all.


Tue Apr 28, 2015 2:21 pm
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The Purist
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mukkel wrote:
I know, just saying - before you swing the nerf bat on it. hehe

Might be a good idea to look at all of the heals and make them scale by %. Makes sense for healing abilities since skills stop at L.50. Right now they don't scale well at all.


Sylvan Creep was a nice change, its really only for bosses given the long cooldown and they needed help with bosses.

Scaling healing with % would be awesome but it might be a nightmare to balance. Also, how would it scale with skill? The skill impact would have to be minimal, like it starts at ~25% heal and scales to low 30s?

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Tue Apr 28, 2015 4:32 pm
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The Hero

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TadaceAce wrote:
mukkel wrote:
I know, just saying - before you swing the nerf bat on it. hehe

Might be a good idea to look at all of the heals and make them scale by %. Makes sense for healing abilities since skills stop at L.50. Right now they don't scale well at all.


Sylvan Creep was a nice change, its really only for bosses given the long cooldown and they needed help with bosses.

Scaling healing with % would be awesome but it might be a nightmare to balance. Also, how would it scale with skill? The skill impact would have to be minimal, like it starts at ~25% heal and scales to low 30s?


I'd do something like:

Heal over Time:
Skill - Potency. Min Skill = 1%, Max Skill = 3%.
Talent - Frequency. Skill Level 1 = 3 Seconds, Skill Level 20 = 2 seconds.

So a maxed out skill with talent would regenerate 3% every 2 seconds. A min skill would regenerate 1% every 3 seconds. A max skill with no talents would regenerate 3% every 3 seconds.

Direct Heals:
Same logic could apply with Direct Heals.

Skill - Potency. Min Skill = 15%, Max Skill = 25%
Talent - Buff. Applies some kind of buff that lasts for less than the duration of the Direct Heal cooldown.

Just some random thoughts - totally the wrong forum for this though. :)


Tue Apr 28, 2015 8:40 pm
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It's just that a 15% heal at high level is awesome, a 15% heal at low level is terrible. Thus it's sort of x^2 growth of usefulness. Makes heal pretty crap at low levels but I guess thats not entirely bad.

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Wed Apr 29, 2015 12:24 am
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Better solution is probably a really simple one. Just change the skill maximums.

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Wed Apr 29, 2015 3:50 am
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The Hero

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Well that might be a good solution - probably want to test it first to make sure things don't blow up :) Definitely though, if you're open to it / trying it.


Wed Apr 29, 2015 4:45 am
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It would certainly create some flux, but it might be a good idea. I might have to buff mob HP a bit.

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Wed Apr 29, 2015 4:48 am
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The Hero

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Slowing all day long! :)


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Thu Apr 30, 2015 3:11 am
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The Purist

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i'm late to the party but congrats on the first 99!

and of course grats to all of the rest of the achievers in between

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Thu Apr 30, 2015 5:05 am
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The Veteran
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Now only Mage and Cleric haven't yet cleared Hell in softcore...
As a side note, I started first as Mage but at ActI Hell I hit a wall, every mob was a pain to kill, so I went Wizard and finished the game in less time it took my mage to finish Nightmare :shock:
Didn't use much gear from Mage either; Wiz has much more synergies going, and better lvl20 bonuses imho. Reduced cooldowns ftw!

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Simona - lvl 74 Dark Elf Wizard


Thu Apr 30, 2015 8:10 am
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The Purist
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vezio wrote:
Now only Mage and Cleric haven't yet cleared Hell in softcore...
As a side note, I started first as Mage but at ActI Hell I hit a wall, every mob was a pain to kill, so I went Wizard and finished the game in less time it took my mage to finish Nightmare :shock:
Didn't use much gear from Mage either; Wiz has much more synergies going, and better lvl20 bonuses imho. Reduced cooldowns ftw!


Cleric is decent, so I think it's official, mage is the redheaded stepchild of nevergrind.

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Thu Apr 30, 2015 4:19 pm
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