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Cash Shop: Ideas, Recommendations, Discussion. https://nevergrind.com/forums/viewtopic.php?f=1&t=959 |
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Author: | Lost_Map [ Thu Apr 23, 2015 6:00 pm ] | |||||||||
Post subject: | Cash Shop: Ideas, Recommendations, Discussion. | |||||||||
We originally began a discussion similar to this in a different topic and I felt it should probably have a discussion thread all of it's own. I'm curious to see everyone's input including Mael's of what types of things he could potentially develop and put in an item shop for sale to encourage people to purchase crystals. I'm Coping my own posts from the other thread to here to get the ball rolling.
So let's talk about this. What would you pay for. IE. How can Mael get into your pocketbook without you freaking out? I know you're already addicted so let's begin developing something. |
Author: | Maelfyn [ Thu Apr 23, 2015 6:07 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
How about postage for sending items to a mailbox |
Author: | SeismicRend [ Thu Apr 23, 2015 6:18 pm ] | |||||||||
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. | |||||||||
I appreciate your sentiment Maelfyn. You're being prudent about managing the game's community. We're excited about the game you've put together and want to see it continue to grow. |
Author: | Zaera [ Thu Apr 23, 2015 6:41 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
I would be willing to pay something for some method of sending things to another person. We were both moaning about the lack of gear (or our terrible luck with the RNG) and trying to get through hell on our SKs and so if something decent dropped that the other could use, well I could keep it in my bank for the time that one of my alts levels up but.. Maelfyn, don't let us pester you into rushing but do know that we love and appreciate the time and effort you go to! Z |
Author: | Jysen [ Thu Apr 23, 2015 8:28 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Just to repeat our conversation last night: Sell some resurrection pots. Gain a back lost exp after a death. No one cares at the low levels, but when grinding out the last few levels the xp loss on death hurts. It's certainly nothing game breaking nor required, but I am willing to bet people will happily pay crystals for it. |
Author: | vezio [ Fri Apr 24, 2015 9:45 am ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Mael, give us more bank slots!! I'll gladly put a lot of crystals into that! So many cool uniques I had to vendor... Think about Path of Exile - you were referring to it in the other thread - their most sold items in their shop are stash tabs (normal,premium,bundles), by far!! On the xp recovery scroll/potions, I'm not too excited about it right now;I'm not against it in the future,but since would be almost mandatory to hit lvl99 in sc, I'd at least postpone its implementation after the "first to reach 99" is accomplished with each class. But since I'm not actively competing for it, take my opinion for what it's worth |
Author: | Maelfyn [ Fri Apr 24, 2015 11:51 am ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Vezio: that's some serious shit right there. I have been checking bank slots and the average player is a SERIOUS HOARDER! When I'm awarding legendaries or infinite loop rings I often cannot find an open bank slot to put the item! lol You also make a good point about implementing certain features at different parts of a season. This is also something I have been thinking about. A feature like resurrection pots would be unfair in the heated early stages of a season... but something people wouldn't really care about in the latter portion of a season. I think it would be smart to restrict certain kinds of rewards in the early, highly competitive phase of a season. I also thought that selling items could work, but only AFTER the competitive phase when people would like to experiment with crazy equipment. |
Author: | Suvana [ Fri Apr 24, 2015 2:44 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
I would happily pay for mail and more bank slots omg. Yes hoarding - but for twinkage! Which is more crystals because more toons! Which generate more kit! For more twinkage.... it never ends. ...... what is the max number of toons you can have, by the way? Asking for a friend. /cough |
Author: | Maelfyn [ Fri Apr 24, 2015 3:29 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Well... i think 16 will be the max for... eternity? Unless some amazing reason comes about. You can always make two accounts. |
Author: | Lost_Map [ Fri Apr 24, 2015 4:16 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
At least until we can convince you to add more Race/Classes. Otherwise we would need a way to bond accounts so we could share a crystal pool. |
Author: | Kinner [ Fri Apr 24, 2015 4:23 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Seconding bank slots/bank pages Race change for existing characters Will think of more as time progresses.... |
Author: | SeismicRend [ Fri Apr 24, 2015 6:25 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
With the current rates it costs fewer crystals per inventory space to roll new characters and store items on them. 70 crystals buys 9 bank slots 150 crystals buys a new character with 24 inventory slots imjustsayin |
Author: | SeismicRend [ Fri Apr 24, 2015 6:26 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
How many crystals to buy an auto sort button for my bank? |
Author: | Maelfyn [ Fri Apr 24, 2015 6:41 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Problem is... how would you sort it, exactly? |
Author: | SeismicRend [ Fri Apr 24, 2015 6:56 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Depends how the game recognizes the items. Are you able to easily reference the following item properties; slot, lvl requirement, and name? I was thinking the sort function would evaluate all your items in the bank, orders them first by slot, secondly by lvl requirement, and third by name. With an ordered list it then shuffles the items around to place them in that order. |
Author: | Maelfyn [ Fri Apr 24, 2015 6:58 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
It could possibly happen. It will cost $4.99 per sort!!! Limited time only! Buy today! |
Author: | SeismicRend [ Fri Apr 24, 2015 7:03 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
What a steal! Much cheaper than a clan of ice goblins to guard my treasure hoard. |
Author: | mukkel [ Fri Apr 24, 2015 7:17 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
I'd much rather have like 5 tabs I could buy.. then I'd sort it myself! What would be helpful is if the item isn't useable give it a red background or grey out the item. That would help SO much with the current system and really speed things up for trying to find stuff you can use on a character. |
Author: | SeismicRend [ Fri Apr 24, 2015 7:24 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Hey that's much better than my dumb idea. |
Author: | Maelfyn [ Fri Apr 24, 2015 7:28 pm ] |
Post subject: | Re: Cash Shop: Ideas, Recommendations, Discussion. |
Ultimately I will probably do a tabbed bank, but at first I'm going to be a supreme lazy ass and just make it one giant scrollable bank. |
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