Author |
Message |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
Yeah, I think incentivizing hell with an exp bonus is a good idea... I just hate the idea of the "ultimate push to 99" happening in nightmare. That's really anti-climactic.
|
Fri Apr 24, 2015 5:13 pm |
|
 |
mukkel
The Hero
Joined: Mon Aug 25, 2014 9:20 pm Posts: 232
|
Unfortunately, there aren't a whole lot of good DEX items.. I have 100+ Elite items now and have only found like two items with dex made for melee. Most have Attack Speed / Casting Haste / Dex or some weird combo like that.
|
Fri Apr 24, 2015 5:13 pm |
|
 |
SeismicRend
The Legend
Joined: Wed Apr 08, 2015 8:13 pm Posts: 155
|
Would it be possible to include melee chance to hit on the character sheet so we can make an educated decision on gear selection?
|
Fri Apr 24, 2015 5:14 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
Good idea. Sure.
|
Fri Apr 24, 2015 5:15 pm |
|
 |
mukkel
The Hero
Joined: Mon Aug 25, 2014 9:20 pm Posts: 232
|
Something to keep in mind too - you rarely get elite items in Nightmare.. I've received 99% of mine in Hell, so people will definitely want to farm Hell to improve their gear. I wish I could get the best XP in Hell, so I could farm items at the same time. Think out of the ~60million XP I've done.. the breakdown is roughly: 25m in Hell 35m in Nightmare
|
Fri Apr 24, 2015 5:16 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
My intended design is for act 1 hell to be a good "beachhead" to break into elite gear so that people will be prepared for more difficult challenges that await in act 4.
|
Fri Apr 24, 2015 5:20 pm |
|
 |
SeismicRend
The Legend
Joined: Wed Apr 08, 2015 8:13 pm Posts: 155
|
I'm thinking back to how Diablo 2 handled the leveling curve. Does Nevergrind use the same system? Specifically: Player level difference to the mob is used in the exp calculation. Champion mobs and bosses are considered several levels higher for the calculation.
|
Fri Apr 24, 2015 5:40 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
Yes and sort of. Level difference is definitely considered. Champions/bosses simply have more exp assigned to them, so sort of, yes. They're not considered "higher levels" exactly.
|
Fri Apr 24, 2015 5:41 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
What level is crap at the high end of nightmare? Like 78ish?
|
Fri Apr 24, 2015 5:55 pm |
|
 |
SeismicRend
The Legend
Joined: Wed Apr 08, 2015 8:13 pm Posts: 155
|
Diablo 2 used the following leveling curve to encourage players to fight mobs their level if they wanted to get experience. Experience gains are penalized when the monsters are more than 5 levels below the character. I take it Nevergrind has no where near as steep of a penalty as Diablo's 5%. TadaceAce makes a good point about swarming offering a fun alternative way to play so I'm not saying Nevergrind should have to do the same. Just wanted to put that info out there. Reference
|
Fri Apr 24, 2015 6:03 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
Yeah, Nevergrind's curve is way more generous. I still think the right move is slightly reducing mobs < 80% of your level while slightly boosting hell exp across the board.
|
Fri Apr 24, 2015 6:09 pm |
|
 |
SeismicRend
The Legend
Joined: Wed Apr 08, 2015 8:13 pm Posts: 155
|
NM Galeblast Fortress 1 71-72 NM Galeblast Fortress 4 73 NM Ashenflow Peak 1 73 NM Ashenflow Peak 4 75 NM Dire Sanctum 74 - 76 NM Nimgaul 76 - 77 Hell Salubrin Forest 69 - 70 Hell Greenthorn Cavern 1 72
|
Fri Apr 24, 2015 6:16 pm |
|
 |
mukkel
The Hero
Joined: Mon Aug 25, 2014 9:20 pm Posts: 232
|
Unfortunately, you can't endlessly chain in Dire Sanctum or Nimgaul. I usually do my grinding in Ashenflow Peak 2 on L.73 mobs since I don't need to reload after I've cleared the zone. It would certainly be nice if you could endlessly grind in all of the zones.
|
Fri Apr 24, 2015 6:20 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
That change seems likely in 1-0-5.
|
Fri Apr 24, 2015 6:21 pm |
|
 |
mukkel
The Hero
Joined: Mon Aug 25, 2014 9:20 pm Posts: 232
|
|
Fri Apr 24, 2015 6:53 pm |
|
 |
Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 3995 Location: Crofton, Maryland
|
Confirmed chaining in all zones in 1-0-5. Umm... I put this in for some reason... I forget why now. It'll probably come back to bite me lol.
|
Fri Apr 24, 2015 11:50 pm |
|
 |
SeismicRend
The Legend
Joined: Wed Apr 08, 2015 8:13 pm Posts: 155
|
It was so your level 98s could skip through nightmare namby pamby land instead of grinding in hell. 
|
Fri Apr 24, 2015 11:54 pm |
|
|