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Drop rates.. 
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The Veteran

Joined: Fri Apr 03, 2015 3:23 pm
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Not sure if it's intended or something weird going on, but it seems like there's a *really* heavy skew towards leather armour? Dozen+ toons, all sorts of classes, levels 1 through 51, three different browsers on two different machines and the pattern remains. Like, 20 to 1 ratio of leather to anything else.

I've also found odd runs of loot where I'll get some new item (eg Crown of Argentus) - way beyond usable level and never seen before - and I'll then get it two or three times in rapid succession. (Like, in the space of a few minutes)

Something awry in the RNG? Or freaky on purpose :)

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Tue Apr 07, 2015 9:59 pm
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Joined: Thu Jan 03, 2013 12:56 am
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Rngs are freaky in general. I will check on the leather... prob a coincidence.

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Tue Apr 07, 2015 10:39 pm
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The Legend
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Joined: Wed Apr 08, 2015 8:13 pm
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Quote:
there's a *really* heavy skew towards leather armour


I concur. All my characters are equipped with nothing but leather armor (except for casters, they're naked to avoid the haste penalty).

I might see one non-leather drop in all of Act 1.


Thu Apr 09, 2015 6:08 am
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The Artificer

Joined: Sun Jul 14, 2013 11:13 pm
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my level 49 shadow knight is wearing leather in every slot except for one piece of plate. i never really thought about it before this thread, but i think there might be something to this...


Thu Apr 09, 2015 6:55 am
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What in the world? lol

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Thu Apr 09, 2015 10:06 am
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The Gourmand

Joined: Sat Mar 21, 2015 4:34 pm
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Yep my Mage has been reduced to wearing leather with reduced weight on it for nearly all of his slots. 90% leather drops, 10% everything else. Just found my first chain piece worth keeping at 44 last night.

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Thu Apr 09, 2015 11:40 am
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That's odd because when I did my Rogue let's play I was wearing almost entirely plate. Huh. I'll check it out, though.

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Thu Apr 09, 2015 11:56 am
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Confirmed major bug. THank you for finding this. Will get fixed tonight.

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Thu Apr 09, 2015 12:33 pm
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The Gourmand

Joined: Sat Mar 21, 2015 4:34 pm
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I'm curious, what ended up happening?

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Thu Apr 09, 2015 5:53 pm
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I think at some point I may have been testing certain types of drops and forgot to remove the line that forced it in the code.

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Thu Apr 09, 2015 6:21 pm
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The Legend
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Joined: Wed Apr 08, 2015 8:13 pm
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The item variety is astonishing now. It's great to see something besides Vagrant's Timber shoulders dropping.

It's pretty funny how I just assumed other armor classes had not been implemented yet. I figured when you posted the article in the wiki about armor penalties that it meant other item classes were soon to be added.


Fri Apr 10, 2015 5:57 am
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