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-% all status effects https://nevergrind.com/forums/viewtopic.php?f=15&t=840 |
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Author: | TadaceAce [ Fri Apr 10, 2015 10:39 pm ] |
Post subject: | -% all status effects |
% All Status Effect Durations Reduces the duration of all status effects. I interpret this as -stun, silence, chill, fear duration. If my interpretation is right, these values aren't showing up in your stats. If my interpretation is wrong, disregard (and wiki should probably add more explanation?). Yes the color is highlight from snipping tool. |
Author: | Maelfyn [ Fri Apr 10, 2015 10:42 pm ] |
Post subject: | Re: -% all status effects |
It is. These resists are also affected by difficulty. Try testing it on normal. |
Author: | TadaceAce [ Fri Apr 10, 2015 10:44 pm ] |
Post subject: | Re: -% all status effects |
Bah, I happened to have the exact stun / chill duration that hell puts these to zero. Good to know these cap at 90. |
Author: | Maelfyn [ Fri Apr 10, 2015 10:53 pm ] |
Post subject: | Re: -% all status effects |
In your defense, I agree! This does need better documentation. I'll get around to it. It's hard to document this stuff with the Kickstarter going on, but I'll have more time soon. |
Author: | Maelfyn [ Sun Apr 12, 2015 6:26 pm ] |
Post subject: | Re: -% all status effects |
After next patch your status resistances can go negative, so it will be more clear what's happening. |
Author: | TadaceAce [ Mon Apr 13, 2015 12:20 am ] |
Post subject: | Re: -% all status effects |
I saw, brutal. With few exceptions depending on class, I find stun / fear reduction to be about the two most important stats in the game. To me, that means their base duration are a bit much or other stats need some boosts. We'll see if anyone else complains about it or you'll find out if everyone rolls an ogre. |
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