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-% all status effects https://nevergrind.com/forums/viewtopic.php?f=15&t=840 |
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Author: | TadaceAce [ Fri Apr 10, 2015 10:39 pm ] |
Post subject: | -% all status effects |
% All Status Effect Durations Reduces the duration of all status effects. I interpret this as -stun, silence, chill, fear duration. If my interpretation is right, these values aren't showing up in your stats. ![]() If my interpretation is wrong, disregard (and wiki should probably add more explanation?). Yes the color is highlight from snipping tool. |
Author: | Maelfyn [ Fri Apr 10, 2015 10:42 pm ] |
Post subject: | Re: -% all status effects |
It is. These resists are also affected by difficulty. Try testing it on normal. |
Author: | TadaceAce [ Fri Apr 10, 2015 10:44 pm ] |
Post subject: | Re: -% all status effects |
Bah, I happened to have the exact stun / chill duration that hell puts these to zero. Good to know these cap at 90. |
Author: | Maelfyn [ Fri Apr 10, 2015 10:53 pm ] |
Post subject: | Re: -% all status effects |
In your defense, I agree! This does need better documentation. I'll get around to it. It's hard to document this stuff with the Kickstarter going on, but I'll have more time soon. |
Author: | Maelfyn [ Sun Apr 12, 2015 6:26 pm ] |
Post subject: | Re: -% all status effects |
After next patch your status resistances can go negative, so it will be more clear what's happening. |
Author: | TadaceAce [ Mon Apr 13, 2015 12:20 am ] |
Post subject: | Re: -% all status effects |
I saw, brutal. With few exceptions depending on class, I find stun / fear reduction to be about the two most important stats in the game. To me, that means their base duration are a bit much or other stats need some boosts. We'll see if anyone else complains about it or you'll find out if everyone rolls an ogre. |
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