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Patch Frequency https://nevergrind.com/forums/viewtopic.php?f=15&t=851 |
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Author: | Maelfyn [ Mon Apr 13, 2015 6:09 am ] |
Post subject: | Patch Frequency |
So I just put out 0-8-96. I have been considering a weekly update pattern. Seems to be the norm and I think it might help generate some excitement, too. Thoughts? |
Author: | SeismicRend [ Mon Apr 13, 2015 6:29 am ] |
Post subject: | Re: Patch Frequency |
Keen Software House has a weekly update for their early access game Space Engineers. I agree it's a good approach and is proven to generate excitement. The day prior to the weekly patch usually has a big Reddit post with people speculating on the new features. Initially they tried to release a new feature every week but found it didn't match their development schedule very well so they switched to a bug fix week and a feature week rotation. Obviously the game doesn't have 20,000 subscribers at this stage but it looks like a good approach. However, the bottom line is I'd go with whatever is most productive for you. |
Author: | Maelfyn [ Mon Apr 13, 2015 6:35 am ] |
Post subject: | Re: Patch Frequency |
I might do the Tuesday update routine. Though I am not sure I can restrain myself from updating this game. I am usually too excited to patch things instantly. |
Author: | TadaceAce [ Mon Apr 13, 2015 3:28 pm ] |
Post subject: | Re: Patch Frequency |
It's fair to put balance changes on a weekly schedule but not everything. I'd have been sad if we had to wait a week for mana leech to be fixed after how quickly you've responded in the past. |
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