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Shadow Knight and UI Bugs/Improvment
https://nevergrind.com/forums/viewtopic.php?f=15&t=936
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Author:  Sekkano [ Tue Apr 21, 2015 8:44 pm ]
Post subject:  Shadow Knight and UI Bugs/Improvment

I noticed that crescent cleave wont work on a fleeing monster. The skill works but it wont hit other monsters that it's moving towards. The only time it works is when you pull a mob and it pops up near the monster. When that monster is fleeing it will still work on the newer monster.

Also I just cleaned my computer up and noticed that my skill bar got switched back to original order. Would it be possible to save the UI on the server like we do leader boards and characters?

Author:  Maelfyn [ Tue Apr 21, 2015 8:49 pm ]
Post subject:  Re: Shadow Knight and UI Bugs/Improvment

The UI stuff will stay local. WoW does the same thing, so that means it's officially the best possible way to do it! I'll look into the crescent thing... honestly that's not sounding right.

Author:  Maelfyn [ Tue Apr 21, 2015 8:51 pm ]
Post subject:  Re: Shadow Knight and UI Bugs/Improvment

Oh... one thing you have to realize about NG is it operates on a sort of idiotic "slot" design. It's not truly an "AE" attack in any sense. So even if a mob is running by a mob at the far side of the screen, it still goes by the original 0-1-2-3-4 slot pattern for cone attacks. This is admittedly super stupid and I wouldn't design it this way twice. One of those things I'd change if this was my full-time job.

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