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Stun Diminishing Returns
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Author:  mukkel [ Mon Apr 27, 2015 5:43 am ]
Post subject:  Stun Diminishing Returns

Question: Why doesn't stun on the player have diminishing returns? Outside of the - Stun Reduction gear.

Some of these stuns last way, WAY too long - close to 7-8 seconds it seems only to get stunned again for the exact same duration. Equipping for -stun is possible; however that most certainly does gimp your character. I'm talking about trash mobs here, not bosses.

Author:  Maelfyn [ Mon Apr 27, 2015 3:08 pm ]
Post subject:  Re: Stun Diminishing Returns

Uhhhhh, maybe.

Author:  TadaceAce [ Mon Apr 27, 2015 3:26 pm ]
Post subject:  Re: Stun Diminishing Returns

Stuns are brutal (and fears on certain bosses), you learn this early on when that first orc pawn stuns you for 5 seconds.

Stun reduction is probably the most important stat in the game because of it. It's just sort of part of the game.

Author:  vezio [ Mon Apr 27, 2015 5:46 pm ]
Post subject:  Re: Stun Diminishing Returns

Agree with Tadace, stuns are really dangerous - that's why Ogre is much loved :-)
You could either reduce stuns duration a bit or give each class a skill/spell that can be used/cast while stunned and helps survive (I'm thinking Wizard's Ice block or Pally's Lay Hands)...

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