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Minor nightmare+hell change 
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Fear, stun, silence, and cold duration will be reduced by 20 in nightmare and 50 in hell. This is similar to the magic resistance reduction that is imposed in nightmare and hell.

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Mon Mar 17, 2014 12:34 am
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Cephalid Subverter

Joined: Fri Jul 12, 2013 2:15 pm
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Any plans to up the skill caps after level 50 btw? Could probably make it unlockable with nightmare and hell difficulty.


Mon Mar 17, 2014 7:17 am
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Probably ... not. They might be adjusted at some point, but I'm eyeing a talent system to help people with nightmare and hell.

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Mon Mar 17, 2014 12:06 pm
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For example... necromancer could specialize in summoning/pet skills, DoTs, or a defensive/survival talent build. I think that'd be a really fun idea and not exceedingly hard to implement.

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Mon Mar 17, 2014 12:07 pm
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A talent/AA system would be cool. One of the main things that kept everyone in EQ for so long was that you could always grind out AAs when your level was maxed.


Mon Mar 17, 2014 12:34 pm
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Goblin Warrior

Joined: Mon Aug 12, 2013 8:56 pm
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Totally down for AAs. Would add a'lot of replayability.


Mon Mar 17, 2014 8:33 pm
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Yah, it's a good idea. I think I'll wait until I finish accounts before I add something like that. That's something I really want to add so that people don't lose their account data.

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Mon Mar 17, 2014 8:39 pm
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Drete wrote:
Any plans to up the skill caps after level 50 btw? Could probably make it unlockable with nightmare and hell difficulty.

Actually, I will probably up the caps, but it will be pretty minimal. Not 5 per level like in the early levels.

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Mon Mar 17, 2014 8:40 pm
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