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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Good catch. I definitely could have come up with a better design on triggering quest mobs. Lesson learned here. Fixing now. Edit: I noticed that a typo actually caused this. I forgot to change the value to reset this mob properly.
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Mon Mar 17, 2014 12:21 pm |
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Drete
Cephalid Subverter
Joined: Fri Jul 12, 2013 2:15 pm Posts: 133
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Quest bosses don't credit your quest unless they're killed last! Sometimes one of them occasionally shows up in a chain but won't count.
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Mon Mar 17, 2014 12:23 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Yeah, this is... intentional lol. You killed his doppleganger, honestly. It only counts if you kill the real one at the end. Maybe I should just remove them as rares and make them quest only. It's really the only easy way to solve it.
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Mon Mar 17, 2014 12:26 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Hm, I had a hard time duplicating this. Though, I did notice the tooltip is wrong. Guardian Angel can be used at any time, but it does NOT break you free.
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Mon Mar 17, 2014 12:42 pm |
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Drete
Cephalid Subverter
Joined: Fri Jul 12, 2013 2:15 pm Posts: 133
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It only happens sometimes, I've been trying to figure out when. I'll let you know if I find out!
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Mon Mar 17, 2014 12:48 pm |
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pharmakos
The Artificer
Joined: Sun Jul 14, 2013 11:13 pm Posts: 300
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my SK's Shadow Vortex ability disappeared
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Mon Mar 17, 2014 5:49 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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The hell? I've never seen that. Any idea how? More importantly, can you get it back?
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Mon Mar 17, 2014 6:10 pm |
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pharmakos
The Artificer
Joined: Sun Jul 14, 2013 11:13 pm Posts: 300
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dunno. he had it when i was playing last night, but this morning when i logged in it was gone. i'll try refreshing in a little bit -- just made it through most of the Permafrost 4 quest again and don't want to lose my progress, heh.
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Mon Mar 17, 2014 6:33 pm |
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pharmakos
The Artificer
Joined: Sun Jul 14, 2013 11:13 pm Posts: 300
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refreshed and now i have Shadow Vortex back, but i don't have Feign Death in combat anymore. that's okay, though, i never use it anyway.... i don't mind eating deaths.
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Mon Mar 17, 2014 7:15 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Lol, pretty sure I know what the problem is. I'm just amazed it how long some of these bugs exist for. It had to do with harm touch screwing up how placeholder buttons were hiding.
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Mon Mar 17, 2014 8:36 pm |
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Drete
Cephalid Subverter
Joined: Fri Jul 12, 2013 2:15 pm Posts: 133
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A minor one this time: If you spawn a new mob they will "phase in" graphically, but if you freeze them with Frost Nova (wizard) during this, they will remain looking phased for the entire battle.
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Tue Mar 18, 2014 7:36 am |
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pharmakos
The Artificer
Joined: Sun Jul 14, 2013 11:13 pm Posts: 300
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maybe i'm just too much of a pack rat, but some more bank space would be awesome. i've got my loot filter set to only keep uniques, and i still am so loaded down with items. i've resorted to making bankmule characters for extra bank space haha.
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Tue Mar 18, 2014 6:10 pm |
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pharmakos
The Artificer
Joined: Sun Jul 14, 2013 11:13 pm Posts: 300
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oh, and there's a bug i've run into a few times now.... i think its due to my slow internet connection (i live in the middle of nowhere).... sometimes when i'm zoning into a harder zone, i will get randomly attacked by a monster while the loading screen is still up. i can hear the battle sounds, but can't see what's going on or use any abilities due to the loading screen.... typically results in death. =/
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Tue Mar 18, 2014 6:24 pm |
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Drete
Cephalid Subverter
Joined: Fri Jul 12, 2013 2:15 pm Posts: 133
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I think a good fix would be to not let monsters ambush you until you've entered your first battle in a zone. This could remedy all the lag/loading issues etc.
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Tue Mar 18, 2014 6:41 pm |
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Drete
Cephalid Subverter
Joined: Fri Jul 12, 2013 2:15 pm Posts: 133
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When I exit the merchant in a city, the city menu disappears and I have to reload the city to access it again.
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Tue Mar 18, 2014 6:47 pm |
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Drete
Cephalid Subverter
Joined: Fri Jul 12, 2013 2:15 pm Posts: 133
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Pegasus Feather Cloak is currently a shoulder item. Not sure if this is intentional, but the name suggests otherwise.
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Tue Mar 18, 2014 7:11 pm |
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Cords
Anuran Assassin
Joined: Fri Jul 05, 2013 8:24 am Posts: 527
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Tue Mar 18, 2014 9:15 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Just click the merchant and it opens the menu.
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Tue Mar 18, 2014 9:31 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Uh, yah, I don't think this would be a big deal. Maybe in the future.
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Tue Mar 18, 2014 9:32 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Sure, I'll fix that today.
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Tue Mar 18, 2014 9:33 pm |
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pharmakos
The Artificer
Joined: Sun Jul 14, 2013 11:13 pm Posts: 300
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part of me was hoping you would say "no", so that i would be forced to deal with my hoarding issues
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Tue Mar 18, 2014 10:37 pm |
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Badplayer01
Anuran Sentinel
Joined: Mon Aug 05, 2013 7:07 pm Posts: 254
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Click on the merchant. Should bring it back up.
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Tue Mar 18, 2014 11:11 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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What? I thought this was a cool feature. Fixed it anyway
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Wed Mar 19, 2014 1:22 am |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Wed Mar 19, 2014 1:22 am |
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Chula
Orc Pawn
Joined: Thu Mar 20, 2014 3:51 am Posts: 1
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Warriors get a disadvantage using 2h weapons because they hit less often overpower also activates less often... very noticeable. Perhaps changing it to your character dodges/parties instead of your enemy?
Would it be possible for abilities to scale with equipped weapon damage? Or even if a 2h being equipped increases ability damage? You have some great 2h weapons out there but dual weilding remains superior because of this (leeching as well)
I dont know if im missing something here but it seems as a Paladin there are too few areas for undead perhaps allowing their abilities damage against evil faction I.e dark elves and trolls etc would help
At you planning on adding hot zones?
Thanks for the great game!! Im enjoying it immensely. Bravo sir.
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Fri Mar 21, 2014 6:28 pm |
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