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[ 4 posts ] |
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mukkel
The Hero
Joined: Mon Aug 25, 2014 9:20 pm Posts: 232
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Hopped on this morning to screw around and noticed a few things broken after the UI update - unsure whether they're related.
Bards - Charming a mob makes everything stop attacking. I could just Chords and kill everything, but even my character wouldn't attack if there was only one mob alive.
Necromancer - Summoning your pet.. the pet doesn't appear anywhere - The lifetap spell doesn't absorb life any longer.
That's it for now! /muk
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Wed Aug 27, 2014 12:41 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Thanks muk. I'm all over it. All easy fixes I'm sure. Can't fix this at work... sometimes I wish this was a full-time job! One day NG will be a bug-free game (ha).
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Wed Aug 27, 2014 5:35 pm |
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Maelfyn
Site Admin
Joined: Thu Jan 03, 2013 12:56 am Posts: 4133 Location: Crofton, Maryland
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Fixed all of this stuff plus stuff that was reported on Kongregate. Almost all of it was related to the same root problem (when you summon a pet or charm a pet). It was triggered by the new GUI not being able to reference a DOM element successfully (the pet's numeric hp indicator to be exact).
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Wed Aug 27, 2014 8:51 pm |
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mukkel
The Hero
Joined: Mon Aug 25, 2014 9:20 pm Posts: 232
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Awesome, thanks man!
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Thu Aug 28, 2014 1:56 pm |
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