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Bonus from lvl20 Resist Cold (SK) working? 
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The Veteran
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Joined: Thu Apr 09, 2015 7:43 am
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I recently respecced my SK and took 20 lvls in Resist Cold almost only for the bonus of slowing down enemies. I visually see that the mobs are chilled, but that doesn't seem to slow down their attack/cast speed AT ALL :?

Haven't really tested it, it's more of a feeling, but having played with this perk on for a bit, I'm left wondering if the "chilling" should be easy noticeable or not...

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Oracle Gorkan Wazz - Shaman
Grave Lord Gurkaz Wazz - SK
Sorcerer Merlina Wazz - Wizard
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DRIZZT - lvl 79 Dark Elf Wizard
Simona - lvl 74 Dark Elf Wizard


Tue May 05, 2015 10:16 am
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I can double check if it's applying the chill. It should be similar to a snare effect, minus the slowed casting.

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Tue May 05, 2015 11:21 am
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We're talking about the talent where they are chilled when they hit you, right?

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Tue May 05, 2015 11:31 am
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Yeah, you're right. I'll patch this in tonight's update.

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Tue May 05, 2015 11:50 am
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The Veteran
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Sorry, couldn't log in before. The Resist Cold lvl20 bonus says smtg like "all physical damages slows enemies"; it triggers both when I hit them with a phys attack, and when they hit me and take phys damage.
Thanks for the quick fix! That'll help my journey through Nightmare and Hell :-)

PS: so if I read your posts right, it'll slow their attack speed but not cast speed, correct?

_________________
Oracle Gorkan Wazz - Shaman
Grave Lord Gurkaz Wazz - SK
Sorcerer Merlina Wazz - Wizard
Hall of the dead:
DRIZZT - lvl 79 Dark Elf Wizard
Simona - lvl 74 Dark Elf Wizard


Tue May 05, 2015 12:28 pm
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Joined: Thu Jan 03, 2013 12:56 am
Posts: 4133
Location: Crofton, Maryland
Yep! Snare is the only effect in the game that slows cast time.

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Tue May 05, 2015 1:01 pm
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