Difference between revisions of "Magic Find Mechanics"
From Nevergrind Wiki
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Line 36: | Line 36: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | |+ Chance to Find Unique Items | + | |+ Chance to Find Unique/Set Items |
|- | |- | ||
! Monster Type | ! Monster Type | ||
Line 43: | Line 43: | ||
! 5x Horde Bonus | ! 5x Horde Bonus | ||
! 100+ Magic Find Equipment | ! 100+ Magic Find Equipment | ||
+ | ! Maximum Possible Value | ||
|- | |- | ||
| Normal | | Normal | ||
| 3% | | 3% | ||
− | | | + | | +11.1% |
− | | | + | | +8% |
− | | 32.1% | + | | +10% |
+ | | '''32.1%''' | ||
|- | |- | ||
| Champion | | Champion | ||
Line 55: | Line 57: | ||
| 24.6% | | 24.6% | ||
| 34.6% | | 34.6% | ||
+ | | '''34.6%''' | ||
|- | |- | ||
| Rare | | Rare | ||
Line 61: | Line 64: | ||
| 29.1% | | 29.1% | ||
| 39.1% | | 39.1% | ||
+ | | '''39.1%''' | ||
|- | |- | ||
| Boss | | Boss | ||
Line 67: | Line 71: | ||
| 39.1% | | 39.1% | ||
| 49.1% | | 49.1% | ||
+ | | '''49.1%''' | ||
|- | |- | ||
| First-time Boss Kill | | First-time Boss Kill | ||
Line 73: | Line 78: | ||
| 89.1% | | 89.1% | ||
| 99.1% | | 99.1% | ||
+ | | '''99.1%''' | ||
|} | |} |
Revision as of 04:01, 4 April 2015
Magic find increases the chance of finding rare items. There are multiple ways of boosting your magic find. You can boost it by wearing equipment with magic find, racking up chain combos, or by receiving a horde bonus for fighting two or more enemies at a time. Different monsters also inherently have higher magic find ratings. For example a boss drops rare items more often than a normal monster.
Magic Find
Chain Combos
Horde Bonus
Horde bonus awards passive magic find for fighting more than one mob
Monsters | Increased chance to find unique/set items |
---|---|
1 | 0 |
2 | 1% |
3 | 2.5% |
4 | 5% |
5 | 8% |
Monster Types
See the table below for drop rates given various bonuses.
Monster Type | Base Unique/Set Drop Rate | 100+ Chain Combo | 5x Horde Bonus | 100+ Magic Find Equipment | Maximum Possible Value |
---|---|---|---|---|---|
Normal | 3% | +11.1% | +8% | +10% | 32.1% |
Champion | 5.5% | 16.6% | 24.6% | 34.6% | 34.6% |
Rare | 10% | 21.1% | 29.1% | 39.1% | 39.1% |
Boss | 20% | 31.1% | 39.1% | 49.1% | 49.1% |
First-time Boss Kill | 70% | 81.1% | 89.1% | 99.1% | 99.1% |