Magicians are offensive spellcasters that focus on pet mastery. They have the ability to summon four different elemental types: earth, air, fire, and frost. Each elemental has its own strengths and abilities. In addition, Magicians have an array of powerful spells at their disposal including firestorm, frozen orb, psionic storm, and a stasis field for crowd control.
Class orientation: Offensive Spellcaster, Pet, Cloth Armor
Bards, Necromancers, Enchanters, Magicians and Wizards are intelligence-based casters. This means that their mana pool is increased by their intelligence.
Skills
Skill
|
Unlocks at Lv:
|
Cost (MP)
|
Cast Time
|
Spell Type
|
Cooldown
|
Skill Description
|
Lava Bolt
|
1
|
0
|
1.5 sec
|
Conjuration
|
-
|
Lava Bolt hits your target for X to Y fire damage.
|
Earth Elemental
|
2
|
100
|
3 sec
|
Conjuration
|
-
|
Summon an Earth Elemental to fight by your side. Earth Elementals have high health, good resistance against all elements, strong lightning resistance, strong defense, and cast snare.
|
Air Elemental
|
2
|
100
|
3 sec
|
Conjuration
|
-
|
Summon an Air Elemental to fight by your side. Air Elementals have medium health, good magic and lightning resistance, strong offense, increased attack speed, and bash their targets.
|
Fire Elemental
|
2
|
100
|
3 sec
|
Conjuration
|
-
|
Summon a Fire Elemental to fight by your side. Fire Elementals have weak health, strong offense, strong fire resistance, increased attack speed, and cast burst of flame. They are covered in a shield of flames which reflects fire damage when physically attacked.
|
Frost Elemental
|
2
|
100
|
3 sec
|
Conjuration
|
-
|
Summon a Frost Elemental to fight by your side. Frost Elementals have strong health, strong cold resistance, strong defense, and cast freeze.
|
Shield of Lava
|
3
|
80
|
1.25 sec
|
Abjuration
|
-
|
You are surrounded by a Shield of Lava, which reflects X fire damage every time you are physically attacked for T minutes.
|
Firestorm
|
5
|
25
|
Instant
|
Evocation
|
15 sec
|
Firestorm hits your primary target and hits random targets up to 12 additional times for X to Y fire damage.
|
Phantom Plate
|
7
|
120
|
1.75 sec
|
Abjuration
|
-
|
Phantom Plate buffs your armor by X, your health by X, and your health regeneration by X for T minutes.
|
Frozen Orb
|
9
|
40
|
1.25 sec
|
Evocation
|
16 sec
|
Frozen Orb hits all targets for X to Y cold damage. Adjacent targets take diminished damage based on distance.
Effect: All targets attack speed is reduced by 33%.
|
Burnout
|
11
|
0
|
Instant
|
-
|
35 sec
|
Burnout boosts your pet's attack speed by 60% for 25 seconds and recovers X health.
|
Mana Shield
|
13
|
0
|
Instant
|
Conjuration
|
45 sec
|
Mana Shield mitigates all damage by 75%. Damage taken also reduces your mana. Mana Shield lasts for 16 seconds.
Effect: All mana gained is increased by 280%.
|
Elemental Armor
|
15
|
75
|
1.25 sec
|
Abjuration
|
-
|
Elemental Armor buffs your fire and cold resistance by X for T minutes.
|
Psionic Storm
|
17
|
45
|
1.25 sec
|
Evocation
|
25 sec
|
Psionic Storm hits your target 6 times for X to Y lightning damage.
|
Reclaim Elements
|
20
|
90
|
1.25 sec
|
Alteration
|
24 sec
|
Reclaim Elements drains health from your pet, absorbing X to Y health. Your pet loses double the healed amount.
|
Elemental Fury
|
24
|
0
|
Instant
|
-
|
40 sec
|
Command your elemental to unleash its fury.
Skill Effect depends on summoned elemental.
Earth Elemental
|
Earth Elemental casts Punishing Earth, which snares all targets.
|
Air Elemental
|
Air Elemental casts Chaos Lightning, striking your pet's target 7 times for X to Y lightning damage.
|
Fire Elemental
|
Fire Elemental casts Pulsing Inferno, striking all targets 7 times for X to Y fire damage.
- (Note: This is DoT damage happening every 3 seconds, 7 times)
|
Frost Elemental
|
Frost Elemental casts Glacier, striking 3 targets for X to Y cold damage.
Effect: Your Targets are frozen for 5 to 10 seconds.
|
|
Armageddon
|
28
|
60
|
1.5 sec
|
Evocation
|
30 sec
|
Armageddon creates a meteor shower to rain fiery destruction to all targets. Each meteor hits for X to Y fire damage.
|
Stasis Field
|
32
|
60
|
Instant
|
Conjuration
|
80 sec
|
Stasis Field seals your target in a dimensional rift. Your target cannot attack or be attacked for 35 to 45 seconds.
|
Altered State
|
38
|
0
|
Instant
|
-
|
60 sec
|
Altered State reverses the state of reality and causes all damage to heal you for 6 seconds.
|
Talents
Enter talents here.