Weapon Procs

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Instructions

Use Ctrl+F to find the name of the weapon for the proc you're looking for. Proc names are not listed here. The initial weapons listed that do not have Wiki links are Kickstarter backer player legendaries.

Info Dump

Falzitherin's Claw

animateDot(TGT,"green");
Chat(mob[TGT].name+" is blasted by noxious vapors.",3);
procDot(TGT, minMax(195, .9), "Noxious Vapors", "poison", 9, 1000, "spellCastDot");

Seething Myrmidon's Gavel

particleBurst(TGT,"orange");
g.myMagicDamage("fire", 787, TGT, c, " is struck by a sudden burst of flames", p);

Plankton Laced Greatsword

playAudio('novaice');
animateNova('frostNova');
for(var i=0;i<=4;i++){
var dam = minMax(458, .85);
var hit=g.myMagicDamage('cold', dam, i, checkCrit, "Vile Plankton");
if(hit!==undefined){chillTarget(i,7000,-288);

Jysin's Blade of the Darkwind

summonWolfFamiliar("Darkwind", 367, 231);

Sword of Truth

particleBurst(TGT,"teal");
stunTarget(TGT, 3000, -32);
g.myMagicDamage("lightning", ~~(M.random*375+275), TGT, c, " is blasted by crackling ether", p);

Indocolite Revenant Thresher

particleBurst(TGT,"purple");
g.myMagicDamage("poison", ~~(M.random*111+499), TGT, c, " is crushed by despondence", p);
mob[TGT].snareStatus = true;

Grove Walker's Scimitar

animateDot(TGT,"green");
Chat(mob[TGT].name+" is blasted by fungal spores.",3);
procDot(TGT, minMax(211, .85), "Fungal Spores", "poison", 9, 1000, "spellCastDot");

Odious Spear of Fate

animateDot(TGT,"purple");
Chat(mob[TGT].name+" is beset by a plague.",3);
procDot(TGT, minMax(176, .8), "Odious Plague", "poison", 13, 1000, "spellCastDot");

Painmurder Mallet

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 777, TGT, c, " is blasted by psychic energy", p);

Executioner's Thunderclap

particleBurst(TGT,"yellow");
stunTarget(TGT, 2100, -32);
g.myMagicDamage("lightning", minMax(555, .5), TGT, c, " is zapped by a ripple of static", p);

Megnemon's Glacial Crook

g.glacialSpikeFinish(true);

Carbilloth's Rainbow Ire

var color = "green";
var mType = "poison";
var z1 = M.random*100;
if(z1>.8){ color = "magenta"; mType = "magic";
}else if(z1>.6){ color = "orange"; mType = "fire";
}else if(z1>.4){ color = "yellow"; mType = "lightning";
}else if(z1>.2){ color = "teal"; mType = "cold";
particleBurst(TGT,color);
g.myMagicDamage(mType, minMax(999, .66), TGT, c, " is blasted by rainbow hues", p);

Heart of Burning Embers

particleBurst(TGT,"orange");
g.myMagicDamage("fire", 520, TGT, c, " is blasted by a pyroclastic flow", p);
procDot(TGT, minMax(162, .75), "Pyroclastic Flow", "fire", 6, 1000, "spellDoneFlames");
animateDot(TGT,"orange");

Hallowed Gavel of Pharmakos

Sanctified Gavel of Pharmakos

animateDot(TGT,"white");
addMobBuffIcon("Kelpie Haze",TGT,"snareIcon",0,-32);
mob[TGT].snareStatus=true;

Satyr's Artifice

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 505, TGT, c, " is struck by a crackling litany", p);

Bloodletter's Lancet

particleBurst(TGT,"red");
g.myMagicDamage("magic", 45, TGT, c, "'s blood is siphoned", p);
g.popupHeal(45);

Daimyo's Giri

particleBurst(TGT,"red");
g.myMagicDamage("fire", ~~(M.random*50+270), TGT, c, " is struck by a sudden burst of flames", p);

Baron's Glissando

particleBurst(TGT,"magenta");
stunTarget(TGT, 2500, -32);
g.myMagicDamage("magic", ~~(M.random*175+175), TGT, c, " is barraged by a sonic force", p);

Venova's Martel

animateDot(TGT,"white");
Chat(mob[TGT].name+" is engulfed in the wrath of holy light.",3);
procDot(TGT, minMax(165, .8), "Primal Corruption", "magic", 7, 1000, "spellDoneFlames");

Augur's Harvester

bleedTarget(TGT, 12, 1000);
particleBurst(TGT,"red");
g.myMagicDamage("fire", minMax(333, .5), TGT, c, "'s wounds sizzle", p);

Short Sword of the Crokyn

Crokyn Broad Axe

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 150, TGT, c, " is struck by the force of Crokyn", p);

Spriggan's Blade

g.myMagicDamage("magic", M.ceil(10+my.level), TGT, c, " is entangled in roots", p);
if(checkRootImmune(TGT)===true){ Chat((mob[TGT].name+" is immune to Root."),1);
if(statusResist(TGT)===true){ Chat((mob[TGT].name+" resisted Root."),1);
Chat((mob[TGT].name+" is rooted."),3);
stopMob(TGT);
mob[TGT].rootStatus=3;
$("#rootIcon"+TGT+",#rootBuffIcon"+TGT).remove;
animateRoot(TGT, true);
addMobBuffIcon("Root",TGT,"rootBuffIcon",0,0,0,"root");

Iceshard Scimitar

particleBurst(TGT,"blue");
g.myMagicDamage("cold", 44, TGT, c, " is blasted by frost", p);

Soulgrinder

if(checkUndead(TGT)===true){
particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 150, TGT, c, " is blasted by holy power", p);

Bladed Prenssor Claws

particleBurst(TGT,"red");
g.myMagicDamage("fire", 75, TGT, c, "'s flesh blisters", p);

Howling Mace

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 38, TGT, c, " is struck by a lupine blast", p);

Cold Iron Morning Star

particleBurst(TGT,"blue");
g.myMagicDamage("cold", 33, TGT, c, " is struck by the frigid north", p);

Stormeye

particleBurst(TGT,"yellow");
g.myMagicDamage("lightning", 179, TGT, c, " is thunderstruck", p);

The Witch Doctor

particleBurst(TGT,"green");
g.myMagicDamage("poison", 22, TGT, c, "'s flesh rots", p);

Sacrificial Dagger

particleBurst(TGT,"magenta");
Chat(("Sacrificial blood restores your mind.").fontcolor("#1e90ff"));
g.popupMana(14);

Trident of Edenburg

particleBurst(TGT,"yellow");
g.myMagicDamage("lightning", 109, TGT, c, " is struck by a thunderbolt", p);

Serrated Bone Cinquedeas

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 22, TGT, c, "'s life force is drained", p);
g.popupHeal(22);

Gigantic Frostreaper

particleBurst(TGT,"blue");
g.myMagicDamage("cold", 143, TGT, c, " is struck by the arctic winds of Fenwoven", p);

Lamentation Blade

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 195, TGT, c, " is struck by death and despair", p);

Blighthammer

particleBurst(TGT,"green");
g.myMagicDamage("poison", 175, TGT, c, " is wrought by a deathly plague", p);

Gerke's Toy

particleBurst(TGT,"yellow");
var Slot=TGT;
for(var i=0;i<=5;i++){g.myMagicDamage("lightning", M.ceil(M.random*50)+1, Slot, c, " is pummeled by a hail of lightning", p);

The Salamander

particleBurst(TGT,"red");
var Slot=TGT;
for(var i=0;i<=2;i++){ g.myMagicDamage("fire", M.ceil(M.random*40)+80, Slot, c, " is singed by a hydra bolt", p);

Clastocaust's Flame

particleBurst(TGT,"orange");
g.myMagicDamage("fire", 100, TGT, c, " skin erupts in flame", p);

Scimitar of the Grovecaller

summonWolfFamiliar;

Fluxbladed Axe

particleBurst(TGT,"magenta");
g.myMagicDamage("magic", 150, TGT, c, " is struck by fluxing strands of chaos", p);

Hydraclash

function doit1{ particleBurst(TGT,"orange","explode"+ ~~(M.random*(3)+1));
g.myMagicDamage("fire", ~~(M.random*25)+85, TGT, c, " is struck by a hydra bolt", p);
doit2;
T.delayedCall(.5, doit1);
T.delayedCall(1, doit1);

Rathmonan's Vortex

animateNova('lightningNova');
playAudio("novaelec");
for(var i=0;i<=4;i++){if(mob[i].name){
g.myMagicDamage("lightning", ~~(M.random*75)+75, i, c, " is struck by a lightning nova", p);

Moonfall

animateMeteor(true);
T.delayedCall(2.5, function{for(var i=0;i<=4;i++){
if(mob[i].name){g.myMagicDamage("fire", ~~(M.random*100+400), i, c, " is struck by a meteor", p);

Truesight Hammer

particleBurst(TGT,"purple");
var d=133;
if(mob[TGT].name.indexOf(" pet")!==-1){ d=d*5; }
g.myMagicDamage("magic", d, TGT, c, " is slammed by holy light", p);

Earthshaker

screenShake(4,4,2,50);
playAudio("earthquakeloop2",0,500);
for(var i=0;i<=4;i++){if(mob[i].name){
g.myMagicDamage("physical",~~(M.random*50+175), i, checkCrit, "Tremor", true);
interruptTarget(i);

Venova's Dawn

particleBurst(TGT,"purple");
var d=195;
if(checkUndead(TGT)===true){d=d*3;
g.myMagicDamage("magic", d, TGT, c, " is slammed by holy light", p);

Gold-Plated Stiletto

particleBurst(TGT,"purple");
var d=175;
if(mob[TGT].name.indexOf(" pet")!==-1){ d=d*5; }
g.myMagicDamage("magic", d, TGT, c, " is slammed by holy light", p);

Dark Sword of Tolloth

particleBurst(TGT,"purple");
g.myMagicDamage("magic", 75, TGT, c, "'s life is drained", p);
g.popupHeal(75);

Emperor's Katana of Resolve

function doit2{
animateDebuff("yellow");for(var i=0;i<=4;i++){
if(mob[i].name){g.myMagicDamage("magic", ~~(M.random*100+250), i, c, "'s skin shreds as swords rain down", p);
doit2;
T.delayedCall(2, doit2);
T.delayedCall(4, doit2);

Blight, Hammer of Vedria

animateDot(TGT,"green");
Chat(mob[TGT].name+' sweats and shivers, looking feverish.',3);
procDot(TGT, minMax(75,.9), "Scourge", "magic", 8, 1000);

Barbarian Spiritist's Hammer

particleBurst(TGT,"blue");
g.myMagicDamage("cold", ~~(M.random*20)+421, TGT, c, " staggers as spirits of frost impact", p);

Gallantine's Gleaming Bastard Sword

particleBurst(TGT,"yellow","holybolt");
interruptTarget(TGT);
g.myMagicDamage("magic", ~~(M.random*25)+275, TGT, c, " is jolted by gleaming light", p);

Nature Covenant's Scimitar

animateDot(TGT,"yellow");
Chat(mob[TGT].name+" is gripped by nature's wrath.",3);
procDot(TGT, minMax(55,.8), "Wrath of Nature", "lightning", 6, 1000);

Claw of Darafar

animateHyperStrike;
myAttack.kill;
var d=frenzyRate/1000;
myAttack = T.delayedCall(d, getDamage);
myAttack2.kill;
myAttack2 = T.delayedCall(d, getDamage2);
autoAttackTimer(d);
myFrenzy=true;
myFrenzyTimer.kill;
myFrenzyTimer = T.delayedCall(2, function{myFrenzy=false;

Harmonic Short Sword

if(my.job==="Bard
animateInnerPeace;
mySingingSword=true;
mySingingSwordTimer.kill;
mySingingSwordTimer = T.delayedCall(12, function{
mySingingSword=false;

Artremian Blade

animateDot(TGT,"green");
Chat(mob[TGT].name+" is consumed by the embracing earth.",3);
procDot(TGT, minMax(35,.8), "Earthcall", "magic", 9, 1000);

Singed Cudgel

particleBurst(TGT,"orange");
g.myMagicDamage("fire", ~~(M.random*25)+454, TGT, c, " is singed by blazing fire", p);

Star of the Guardian

animateCleanse;
shieldHp+=1;

Fists of Qiromir

animateHyperStrike;
myAttack.kill;
var d=frenzyRate/1000;
myAttack = T.delayedCall(d, getDamage);
myAttack2.kill;
myAttack2 = T.delayedCall(d, getDamage2);
autoAttackTimer(d);
myFrenzy=true;
myFrenzyTimer.kill;
myFrenzyTimer = T.delayedCall(2.5, function{myFrenzy=false;

Waking Nightmare

animateDot(TGT,"purple");
Chat(mob[TGT].name+" is gripped by shadows of fear and terror.",3);
procDot(TGT, minMax(75,.9), "Torment of Shadows", "magic", 9, 1000);

Razor Fang of Sartuz

animateHealing('yellow');
Chat(my.name+" is surrounded by an aura of nature.",3);
var proc=uniqueId;
addBuffIcon("Blessing of Nature", "blessingOfNatureIcon"+proc, 6000, -32);
function doit3(count,proc){if(my.hp<=0){
removeIcon("blessingOfNatureIcon"+proc);
return;
count++;
g.popupHeal(17);
if(count<6){
T.delayedCall(1, function{
doit3(count,proc);
}else{
removeIcon("blessingOfNatureIcon"+proc);
}
var count=0;
doit3(count,proc);

Spear of the Ancients

animateDot(TGT,"purple");
Chat(mob[TGT].name+" is consumed by the raging spirits of the land.",3);
procDot(TGT, 12, "Curse of the Spirits", "magic", 12, 1000);

Nightfall

var Slot=TGT;
playAudio("spellDoneHeal");
spellDamage = ~~(M.random*40)+560;
Chat((mob[Slot].name+" is engulfed in darkness."),3);
var damage = M.ceil(spellDamage/20);
mob[Slot].doomingDarknessTickCount=1;
mob[Slot].doomingDarknessTick=damage;
mob[Slot].doomingDarknessInterval.kill;
mob[Slot].doomingDarknessInterval = T.to(, 1, {repeat:-1, onRepeat:function{
doomingDarknessTick("magic", Slot);
}});
addMobBuffIcon("Dooming Darkness",Slot,"doomingDarknessIcon",20000,-32);
animateDot(Slot,'magenta');

Wenerva's Axe of Slaughter

particleBurst(TGT,"white","hammer");
mob[TGT].runeHp=0;
$("#MruneIcon"+TGT).remove;
g.myMagicDamage("magic", ~~(M.random*40+350), TGT, c, " is shattered by divine force", p);

Curse of Ghalentus

animateDot(TGT,"purple");
Chat(mob[TGT].name+"'s soul is consumed.",3);
procDot(TGT, minMax(75,.8), "Soul Consumption", "magic", 8, 1000);

Fiery Defender

particleBurst(TGT,"orange");
stunTarget(TGT, 2500, -32);
g.myMagicDamage("fire", ~~(M.random*20)+235, TGT, c, " is burnt by the wrath of the heavens", p);

Serrated Blade of War

particleBurst(TGT,"red");
g.myMagicDamage("fire", 375, TGT, c, "'s soul is consumed by the fury of Accostine", p);

Flamebelcher

playAudio("poisonnova");
animateNova('fireNova',false);
for(var i=0;i<=4;i++){if(mob[i].name){
g.myMagicDamage("fire", ~~(M.random*50)+375, i, c, " is burned by a wall of fire", p);

Ornate Prism Staff

animateAncientWill;
shieldHp=355;
//mana regen
var proc=uniqueId;
addBuffIcon("Ornate Prism Staff", "barrierOfForceIcon"+proc, 6000, -32);
function doit4(count,proc){
if(my.hp<=0){
removeIcon("barrierOfForceIcon"+proc);
return;}
count++;
g.popupMana(21);
if(count<6){
T.delayedCall(1, function{
doit4(count,proc);
doit4(0,proc);

Staff of Sentoth

animateHyperStrike;
myAttack.kill;
var d=frenzyRate/1000;
myAttack = T.delayedCall(d, getDamage);
myAttack2.kill;
myAttack2 = T.delayedCall(d, getDamage2);
autoAttackTimer(d);
myFrenzy=true;
myFrenzyTimer.kill;
myFrenzyTimer = T.delayedCall(4, function{myFrenzy=false;

Hierophant's Crook

function doit5{
screenShake(4,4,2,50);
playAudio("earthquakeloop2",0,500);
for(var i=0;i<=4;i++){if(mob[i].name){
g.myMagicDamage("physical",~~(M.random*75+215), i, checkCrit, "Tremor", true);
interruptTarget(i);
doit5;
T.delayedCall(2.5, doit5);
T.delayedCall(5, doit5);

Shatterfrost

var Slot = TGT;
if(mob[Slot].name!=="
var freezeDuration=2000;
freezeDuration*=freezeReduction;
g.myMagicDamage("cold", ~~(M.random*25)+310, TGT, c, " is slammed by a hail of ice", p);
encaseTarget(Slot, freezeDuration,-256);

Earth Shifter

screenShake(6,8,4,50);
playAudio("earthquakeloop2",0,500);
var hits = ~~(M.random*4)+3;
for(var i=0;i<hits;i++){
var Slot = selectRandomTarget;
g.myMagicDamage("physical",~~(M.random*100+375), Slot, checkCrit, "Tremor");
interruptTarget(Slot);

The Cranium Basher

animateDot(TGT,"yellow");
Chat(my.name+" is cursed by amplify damage.",3);
g.amplifyDamageStatus=true;

Blackstar Mace of Slagnon

animateHealing('yellow');
Chat(my.name+" is surrounded by the blessing of the Blackstar.",3);
g.popupHeal(~~(M.random*50)+75);

Hammer of the Dragonborn

animateDot(TGT,"orange");
Chat(mob[TGT].name+" is engulfed in corrupted dragon's breath.",3);
procDot(TGT, minMax(175, .8), "Primal Corruption", "fire", 5, 1000, "spellDoneFlames");