Follow Us
Categories
-
Recent Posts
- Indie Patron Previews Nevergrind Online
- Follow Nevergrind Online On Kickstarter
- Fastest Naturally Aspirated Toyota Celica GT of All Time With Time Slip
- Nevergrind Online Development Continues!
- Download WarWizard 2 – The Demo That Led to EverQuest
- The Ultimate Risk-Like Multiplayer Strategy Game Hits Steam!
- About Neverworks Games
- NWJS + Greenworks – Distributing a multiplayer HTML5 app to Steam + Web Backend
- Firmament Wars Early Access on Steam Begins!
- Firmament Wars now in Beta on Steam
Meta
Tag Archives: grand strategy
Firmament Wars: 2v2v1 Team Game – Flat Earth – Risk-Like Multiplayer Grand Strategy
Posted in Firmament Wars
Tagged browser game, civilization, free, grand strategy, risk, rpg
Leave a comment
4-Player Competitive Match – Closed Beta
Here’s one of the games that we played on 11/30. We mostly messed around, but we played one competitive match and decided to record it. Here’s how it went! Enjoy!
Posted in Firmament Wars, Strategy Games
Tagged civilization, free, grand strategy, multiplayer, online, risk, strategy
Leave a comment
Firmament Wars Closed Beta Night | Wednesday, 11/30 @ 8 p.m. EST
I will be holding my final planned closed beta night for Firmament Wars prior to its public release. Details shown below: Where: https://nevergrind.com/games/firmament-wars When: Wed, 11/30 @ 8 p.m. EST I’ve added a lot of great features over the last … Continue reading
Posted in Firmament Wars, Strategy Games
Tagged civilization, grand strategy, multiplayer, realtime, risk, strategy
Leave a comment
Progress on the Firmament Wars Scoreboard
I’ve been busy working on the final scoreboard for Firmament Wars. I must say I am pretty happy with it so far. Especially considering that I have only worked on the view for one night. Right now the data from … Continue reading
Posted in Firmament Wars
Tagged civilization, grand strategy, multiplayer, realtime, risk, strategy
Leave a comment
Firmament Wars now features private messaging and chat channels
I just finished up a new feature in Firmament Wars that players are sure to enjoy: private messaging! This will make it possible to message your friends anywhere on Broken.Net. If they’re in a lobby, in a chat channel, or … Continue reading
Posted in Firmament Wars
Tagged browser, civilization, free, grand strategy, multiplayer, realtime, risk
Leave a comment
Firmament Wars New Feature Spotlight: Private Chat Channels
I have been spending a considerable amount of time adding proper websocket communication to Firmament Wars, including a special server push implementation that allows me to push game data updates in realtime from the server to the client. In addition, … Continue reading
Posted in Firmament Wars
Tagged browser, civilization, grand strategy, multiplayer, realtime, risk
Leave a comment
New Feature: Title Screen Chat Lobby Features Player Presence
I just completely redesigned the title screen. Now you can see who is hanging out in the global chat lobby. At this point it should be pretty easy to allow players to change to a different channel, too. So if … Continue reading
Posted in Firmament Wars
Tagged chat, civilization, grand strategy, lobby, multiplayer, risk, strategy
Leave a comment
How About an Options Modal With Sound Controls?
I am adding a very popular feature: the ability to control the sound and music! I am adding an options modal that you can access from either the title screen or even during a game. It will look something like this. … Continue reading
Posted in Firmament Wars
Tagged free, grand strategy, multiplayer, online, risk, strategy
Leave a comment
Firmament Wars Now Full Screen Enabled
Responsive design isn’t easy. Going with a fixed layout like 1024×768 is a much easier option. Making any application look good at any screen size is a challenging task, but it’s definitely worth it if you have the time and … Continue reading