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Some questions, and some bugs I have found. 
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It's among some of the earlier features I designed. It just isn't a great design, honestly.

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Mon Apr 21, 2014 12:16 am
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Orc Centurion

Joined: Wed Apr 02, 2014 1:17 am
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Did you alter cripping hit chance today Maelfyn? I was at 20+% earlier, and now I'm at 7.68%


Mon Apr 21, 2014 4:11 am
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Yeah the rate was way too high. English major math strikes again.

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Mon Apr 21, 2014 9:41 am
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Orc Centurion

Joined: Sat Apr 19, 2014 11:25 pm
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Another typo i noticed a while ago but forgot (stoppd playing my mage for a little while) Armageddon spell for magician says that it rains down fiery destruction for 45 seconds. In actuality it only hits for 10 seconds after an initial delay of about 3-4 seconds. Either the spell isn't running long enough or you meant it hits 45 times.


Tue Apr 22, 2014 12:56 pm
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Orc Pawn

Joined: Tue Apr 15, 2014 6:21 pm
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the pegasus feather cloak is going into the shoulder spot and not the back slot


Tue Apr 22, 2014 5:51 pm
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Gnoll

Joined: Tue Apr 22, 2014 6:33 pm
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Recent update broke Enchanter Tash. Nuke hits for 500-600. After a tash the nuke will never land for more than 60 or so.


Tue Apr 22, 2014 6:37 pm
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Gnoll

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Another random bug, maybe. If you're in the middle of a quest, but camp, all of the kill counters reset. Is this intentional?


Tue Apr 22, 2014 6:38 pm
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Anuran Sentinel

Joined: Mon Aug 05, 2013 7:07 pm
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Oady wrote:
the pegausus feather cloak is going into the shoulder spot and not the back slot


Pegasus feather cloak was a shoulder slot item in EQ.

Alton wrote:
Another random bug, maybe. If you're in the middle of a quest, but camp, all of the kill counters reset. Is this intentional?


It's intentional, the quests are short enough to get finished in one sitting.


Tue Apr 22, 2014 8:15 pm
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Alton wrote:
Another random bug, maybe. If you're in the middle of a quest, but camp, all of the kill counters reset. Is this intentional?

It would just be a metric shit ton of data to save the status of every quest in every zone constantly. I mean.. not impossible, but just seems like overkill.

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Tue Apr 22, 2014 8:39 pm
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Alton wrote:
Recent update broke Enchanter Tash. Nuke hits for 500-600. After a tash the nuke will never land for more than 60 or so.

Oh, bah. Forgot about tash.

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Tue Apr 22, 2014 8:40 pm
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Gnoll

Joined: Tue Apr 22, 2014 6:33 pm
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I think AE Mez for enchanters is broken too.
Auto attack off, no dots. Cast it, watch the timer go and then nothing. No success/fail message and all mobs continue to attack.


Tue Apr 22, 2014 9:57 pm
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I'm on it.

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Tue Apr 22, 2014 11:35 pm
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Orc Centurion

Joined: Wed Apr 09, 2014 5:20 pm
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I am not sure whether it's a bug, but when you cast Warder's Rift (Ranger's crowd control spell) on a Cleric of Hate in POH, the resulting bubble is much smaller than similar bubbles on other types of mobs.

Also, how many times can mobs stack Envenom? It's a long-lasting DOTs and having 2 of them on my Ranger usually prompted me to abort the current chain in POH. Not a huge issue, just wondering if it's intentional and also how many DOTs you can have on you at the same time.


Thu Apr 24, 2014 5:57 pm
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Mobs in Plane of Hate have a particularly nasty version of envenom that lasts a long time. This was designed to be annoying to give you fond memories of being diseased in plan of hate, just like in classic! The size of warder's rift is kind of a funny animation. It depends purely on the width of the mob which is probably a bad idea. I should probably just make it a fixed width that looks reasonable.

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Thu Apr 24, 2014 8:42 pm
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Orc Centurion

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Thanks for the explanation! I honestly don't remember the details of the old POH raids except that they were sometimes chaotic :)


Thu Apr 24, 2014 9:49 pm
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Skeleton

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Is upgrade of items broken? I go to upgrade, get the pop up saying costs click ok, nothing happens.


Tue Apr 29, 2014 10:32 am
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Skeleton

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is this a bug or not, on my bard if i have mob charmed after a few chain of mobs, i med to get mana/health back. this seems to reset my chain. IMO it shoudl not as i am really still in combat. Is this intended?


Tue Apr 29, 2014 11:46 am
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Orc Centurion

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draxt wrote:
Is upgrade of items broken? I go to upgrade, get the pop up saying costs click ok, nothing happens.


Yeah i can't get upgrade to work right now either. Ok doesn't click. Guessing the new reset talents button changed something.


Tue Apr 29, 2014 12:37 pm
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draxt wrote:
is this a bug or not, on my bard if i have mob charmed after a few chain of mobs, i med to get mana/health back. this seems to reset my chain. IMO it shoudl not as i am really still in combat. Is this intended?

This is intentional because it's super exploitable.

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Tue Apr 29, 2014 9:35 pm
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Fixed in 0-6-8

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Wed Apr 30, 2014 1:00 am
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Orc Centurion

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Is the max hit possible 9999? I ask because I just critted for that amount and was curious if that was the cap or if I just got really lucky hitting that number lol

Edit: Hmm yeah, I think it must be, just critted for 9999 a few more times, can't be that lucky. This makes me wonder about getting gear with high crit damage on it and its usefulness. Or am I actually not hitting the "games" crit cap with my damage, but rather my character's current damage crit cap? Does that make sense? Its 1am and I should be in bed instead of still playing haha.


Wed Apr 30, 2014 6:08 am
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Orc Centurion

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It is most likely the cap. Depending on how you code it the cap will always be some number of 9s.


Wed Apr 30, 2014 6:32 am
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Trueshot? Yes, it is a cap, for now

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Wed Apr 30, 2014 10:15 am
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Orc Centurion

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Maelfyn wrote:
Trueshot? Yes, it is a cap, for now


Yeah, I think it was with Trueshot, but I am not sure if it was just a crippling blow or not because I was fighting giants in Naggy's lair and they have a ton of hp. I am sure there is a way to tell what is a crippling blow hit and what is a regular crit...but I am a bit of noob still on a lot of things.


Wed Apr 30, 2014 12:57 pm
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Orc Centurion

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The numbers on a crippling hit have a red border around them.


Wed Apr 30, 2014 1:24 pm
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