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Some questions, and some bugs I have found. 
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Skeleton

Joined: Wed Aug 07, 2013 5:58 pm
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Location: maryland, usa
i don't know if this is a bug or not but +damage isn't calculating different types of +damage? it's only picking, by what i assume, is the last equipped type of +damage (poison, cold, etc)

edit: just saw the other post on this lol but this adds some value to it


Wed Aug 07, 2013 6:02 pm
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You mean when the tooltip says +1 Weapon Damage? That's the base damage of the weapon. There's also + physical damage, which adds damage to your physical attacks (after calculating it). Elemental damage works in the same way except it gets a separate popup for the elemental damage and only shows the dominant elemental color. Make sense?

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Wed Aug 07, 2013 6:22 pm
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Anuran Sentinel

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What's the level gap for necro to pet and mage to pet?


Thu Aug 08, 2013 3:09 am
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Badplayer01 wrote:
What's the level gap for necro to pet and mage to pet?

It's the same right now. They can both summon a max of level 42.

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Thu Aug 08, 2013 3:45 am
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Skeleton

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Maelfyn wrote:
You mean when the tooltip says +1 Weapon Damage? That's the base damage of the weapon. There's also + physical damage, which adds damage to your physical attacks (after calculating it). Elemental damage works in the same way except it gets a separate popup for the elemental damage and only shows the dominant elemental color. Make sense?


i gotcha! i didn't know it showed them just as one popup for all the elemental colors, saw blue and assumed green was missing lol - thanks!


Thu Aug 08, 2013 1:05 pm
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Yeah, just think. The pop-ups would become extremely obnoxious with all 5 elemental colors going off every hit.

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Thu Aug 08, 2013 1:52 pm
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Anuran Assassin

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I got some problems spells not stopping casting when one mob dies. Magic missles is useless, since it continues casting on another monster when the first dies. Necromancer Exploding corpse disapears if you started casting before the mob dies and the spell gets cast on any living mob. Just saying we need something to stop casting so those spells and any others that are affected can be used to the fullest ability.


Thu Aug 08, 2013 4:00 pm
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Cords wrote:
I got some problems spells not stopping casting when one mob dies. Magic missles is useless, since it continues casting on another monster when the first dies. Necromancer Exploding corpse disapears if you started casting before the mob dies and the spell gets cast on any living mob. Just saying we need something to stop casting so those spells and any others that are affected can be used to the fullest ability.

Ah I'll get that fixed. One step forward, two steps back! With 14 playable classes it is hard to keep track of the unintended consequences. You know i added spell canceling, right? Thanks for mentioning this because I just realized I need to make channeled spells uncancelable.

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Thu Aug 08, 2013 4:12 pm
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Anuran Assassin

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Oh ? I didn't notice it, I'll check real quick... I don't see it. Where is it located?


Thu Aug 08, 2013 4:21 pm
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Cords wrote:
Oh ? I didn't notice it, I'll check real quick... I don't see it. Where is it located?

Either click the spell bar or hit space bar. Space bar also closes all open windows.

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Thu Aug 08, 2013 4:33 pm
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This bug is hilarious because you can currently cancel ice block and magic missiles. You can put out a lot of damage this way. Alas, it is fixed and being uploaded now.

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Thu Aug 08, 2013 4:42 pm
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Anuran Sentinel

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The options tab for filtering is there on chrome, but not on firefox.


Thu Aug 08, 2013 5:26 pm
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Chain armor is red to rogues.


Thu Aug 08, 2013 5:35 pm
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Badplayer01 wrote:
The options tab for filtering is there on chrome, but not on firefox.

Sounds like a cache issue. I primarily test in Firefox. Try a shift+F5.

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Thu Aug 08, 2013 5:43 pm
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Badplayer01 wrote:
Chain armor is red to rogues.

Man, WoW screwed my head up. I totally forgot they could use chain.

Edit: Fixed.

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Thu Aug 08, 2013 5:45 pm
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Anuran Assassin

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hehe thanks was Shaman, Rogues, Rangers used chain. was just unsure if I was correct.


Thu Aug 08, 2013 6:23 pm
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Anuran Assassin

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sent you a message on facebook with printscreens about an issue I'm having.


Thu Aug 08, 2013 10:01 pm
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Cords wrote:
sent you a message on facebook with printscreens about an issue I'm having.

So is that pretty much rapid firing attacks until you're dead?

Edit: I think I see the problem. Thanks for catching this.
Edit2: Searing revelation, right?

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Fri Aug 09, 2013 12:13 am
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Anuran Sentinel

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Seems Gnoll Commanders in blackburrow are attacking between 5-8 times a round. Very tough to beat at that level.

Edit: Searing Revelation may be causing mobs to go hyper?


Last edited by Badplayer01 on Fri Aug 09, 2013 6:14 am, edited 1 time in total.



Fri Aug 09, 2013 5:47 am
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Just had an orc royal guard enrage and flee for help 5 times in a row. Got faster with each flee message.


Fri Aug 09, 2013 5:57 am
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Badplayer01 wrote:
Seems Gnoll Commanders in blackburrow are attacking between 5-8 times a round. Very tough to beat at that level.

Edit: Searing Revelation may be causing mobs to go hyper?

Check in other posts. This came up today and it was fixed this evening. It was caused by a bug with searing revelation.

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Fri Aug 09, 2013 6:39 am
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Badplayer01 wrote:
Just had an orc royal guard enrage and flee for help 5 times in a row. Got faster with each flee message.

Interesting. Let me know if that happens again. That's pretty odd. I'll look into it.

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Fri Aug 09, 2013 6:40 am
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Anuran Assassin

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Maelfyn wrote:
Cords wrote:
sent you a message on facebook with printscreens about an issue I'm having.

So is that pretty much rapid firing attacks until you're dead?

Edit: I think I see the problem. Thanks for catching this.
Edit2: Searing revelation, right?


Yes that is correct.

Edit: Love the new graphic updates, I'm having a problem with some items duplicating when moving to the bank. Just wanted to let you know. I now have 4 of the same robe. Oh and LOVE the option to turn off plane thru rare drops :D Uniques here I come.


Fri Aug 09, 2013 2:14 pm
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Cephalid Subverter

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The item popups currently block me from switching gear (the biggest problem being the right side ring, which can't even be double-click switched from the inventory).


Fri Aug 09, 2013 5:56 pm
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Drete wrote:
The item popups currently block me from switching gear (the biggest problem being the right side ring, which can't even be double-click switched from the inventory).

I think it works okay in firefox, but there are still some kinks to work out in chrome. I'll iron it out tonight.

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Fri Aug 09, 2013 8:29 pm
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