Difference between revisions of "Ranger"
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Rangers are offensive hybrids with a combination of melee and spells. Rangers rely on bows to do most of their damage, though the use swords and spells as well. Among all classes rangers have the best tracking, which helps find rare monsters. Their spells provide added utility including some damage, healing, and some crowd control. Many of their skills are shared with warriors and druids. Rangers unlock spells at level 9. | Rangers are offensive hybrids with a combination of melee and spells. Rangers rely on bows to do most of their damage, though the use swords and spells as well. Among all classes rangers have the best tracking, which helps find rare monsters. Their spells provide added utility including some damage, healing, and some crowd control. Many of their skills are shared with warriors and druids. Rangers unlock spells at level 9. | ||
Class orientation: | Class orientation: | ||
Offensive Hybrid Melee, Chain Armor | Offensive Hybrid Melee, Chain Armor | ||
+ | |[[File:Ranger_Class_Icon.png]] | ||
+ | |} | ||
− | == | + | |
− | + | ==Skill List== | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | ! | |
− | + | ! Skill | |
− | + | ! Learned | |
− | + | ! Type | |
− | + | ! Description | |
− | + | |- | |
− | + | | [[File:Ranger_Skill_Track.png]] | |
− | + | | '''Track''' | |
− | + | | Level 1 | |
− | + | | Utility | |
− | + | | Cooldown: 180 Seconds. Attempt to track your quarry to find valued targets in the zone. | |
− | + | |- | |
+ | | [[File:Ranger_Skill_Rapid_Shot.png]] | ||
+ | | '''Rapid Shot''' | ||
+ | | Level 1 | ||
+ | | Damage | ||
+ | | Rapid Strike hits three times for physical bow damage. <br> If no bow is equipped, magic arrows are fired instead. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Counter_Shot.png]] | ||
+ | | '''Counter Shot''' | ||
+ | | Level 3 | ||
+ | | Damage <br> Interrupt | ||
+ | | Cooldown: Physical damage received has a 15% chance to activate Counter Shot. Counter Shot hits for physical bow damage. Effect: Interrupts your target's spell and absorbs mana. <br> If no bow is equipped, magic arrows are fired instead. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Trueshot_Arrow.png]] | ||
+ | | '''Trueshot Arrow''' | ||
+ | | Level 6 | ||
+ | | Damage | ||
+ | | Cooldown: 30 Seconds. Trueshot Arrow hits your target twice for physical bow damage. A successful parry has a 10% chance to amplify your next trueshot arrow by 50%. <br> If no bow is equipped, magic arrows are fired instead. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Light_Healing.png]] | ||
+ | | '''Light Healing''' | ||
+ | | Level 9 | ||
+ | | Healing <br> Alteration | ||
+ | | Cooldown: 16 Seconds. Light healing heals for a light amount of hit points. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Faerie_Flame.png]] | ||
+ | | '''Faerie Flame''' | ||
+ | | Level 11 | ||
+ | | DOT <br> Debuff <br> Conjuration | ||
+ | | Faerie Flame ticks for magic damage every second for 21 seconds. Effect: Increases all damage inflicted by 15% | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Ignite.png]] | ||
+ | | '''Ignite''' | ||
+ | | Level 13 | ||
+ | | Damage <br> Evocation | ||
+ | | Cooldown: 10 Seconds. Ignite hits your target for fire damage. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Thistlecoat.png]] | ||
+ | | '''Thistlecoat''' | ||
+ | | Level 15 | ||
+ | | Buff <br> Abjuration | ||
+ | | Thistlecoat buffs your armor and reflects damage when hit by physical attacks for 40 minutes. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Snare.png]] | ||
+ | | '''Snare''' | ||
+ | | Level 17 | ||
+ | | Debuff <br> Alteration | ||
+ | | Cooldown: 5 Seconds. Snare reduces your target's mobility and attack speed by 33%. Effects: Increases the numbers of arrows fired by Volley Shot by 1. Increases parry's chance to amplify your next Trueshot Arrow by 7%. Increases received physical damage's chance to active Coutner Shot by 5%. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Feet_Like_Cat.png]] | ||
+ | | '''Feet Like Cat''' | ||
+ | | Level 19 | ||
+ | | Buff <br> Abjuration | ||
+ | | Feet Like Cat buffs your agility for 36 minutes. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Shield_of_Brambles.png]] | ||
+ | | '''Shield of Brambles''' | ||
+ | | Level 21 | ||
+ | | Buff <br> Abjuration | ||
+ | | Shield of Brambles reflects damage when hit by physical attacks for 15 minutes. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Warders_Rift.png]] | ||
+ | | '''Warder's Rift''' | ||
+ | | Level 24 | ||
+ | | Debuff <br> Conjuration | ||
+ | | Warder's Rift envelopes your target inside an umbral barrier. All damage between you and the target is reduced by 33.7% for 35 seconds. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Spirit_of_the_Wolf.png]] | ||
+ | | '''Spirit of the Wolf''' | ||
+ | | Level 28 | ||
+ | | Buff <br> Alteration | ||
+ | | Spirit of the Wolf buffs your attack power and your mobility for 30 minutes. Effects: Increases the numbers of arrows fired by Volley Shot by 1. Increases parry's chance to amplify your next Trueshot Arrow by 7%. Increases received physical damage's chance to active Coutner Shot by 5%. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Volley_Shot.png]] | ||
+ | | '''Volley Shot''' | ||
+ | | Level 32 | ||
+ | | Damage | ||
+ | | Cooldown: 20 Seconds. Volley Shot hits random targets for physical bow damage. More arrows are fired as the number of targets increases. <br> 1 target: 5 shots <br> 2 target: 7 shots <br> 3 target: 9 shots <br> 4 target: 12 shots <br> 5 target: 15 shots <br> If no bow is equipped, magic arrows are fired instead. | ||
+ | |- | ||
+ | | [[File:Ranger_Skill_Weapon_Shield.png]] | ||
+ | | '''Weapon Shield''' | ||
+ | | Level 38 | ||
+ | | Damage avoidance | ||
+ | | Weapon Shield ripostes all physical attacks for 10 seconds. | ||
+ | |} | ||
==Talents== | ==Talents== | ||
Enter talents here. | Enter talents here. |
Revision as of 05:36, 3 June 2015
Skill List
Talents
Enter talents here.