Armor Penalties
Any class can wear any type of armor, but certain classes will incur haste penalties if they equip armor that is too heavy for their class. Different armor slots also incur a higher penalty than others. For example head and chest items have higher penalties than waist or hand items. Haste penalties are applied to your global cooldown speed, or skill haste, and your casting haste. See the tables below for a complete haste penalty breakdown. Some items have a Reduced Weight property which drops their actual weight down one tier. This would allow a Wizards to wear leather armor without an armor penalty.
Contents
Plate Class Penalties
Warriors, Paladins, Shadow Knights, Clerics, and Bards may wear all armor types without an armor penalty.
Chain Class Penalties
Rangers, Rogues, and Shamans may wear up to chain without an armor penalty.
Armor Type | Head, Chest | Shoulders, Legs | Bracers, Gloves, Belt, Boots |
---|---|---|---|
Plate | 5% | 3% | 2% |
Leather Class Penalties
Monks and Druids may wear up to leather without an armor penalty.
Armor Type | Head, Chest | Shoulders, Legs | Bracers, Gloves, Belt, Boots |
---|---|---|---|
Chain | 5% | 3% | 2% |
Plate | 11% | 7% | 5% |
Cloth Class Penalties
Necromancers, Enchanters, Magicians, and Wizards may wear only cloth without an armor penalty.
Armor Type | Head, Chest | Shoulders, Legs | Bracers, Gloves, Belt, Boots |
---|---|---|---|
Leather | 5% | 3% | 2% |
Chain | 11% | 7% | 5% |
Plate | 18% | 12% | 9% |