Difference between revisions of "Magic Find Mechanics"

From Nevergrind Wiki
Jump to: navigation, search
(Monster Types)
(Monster Types)
Line 54: Line 54:
 
| Champion
 
| Champion
 
| 5.5%
 
| 5.5%
| 16.6%
+
| +11.1%
| 24.6%
+
| +8%
| 34.6%
+
| +10%
 
| '''34.6%'''
 
| '''34.6%'''
 
|-
 
|-
 
| Rare
 
| Rare
 
| 10%
 
| 10%
| 21.1%
+
| +11.1%
| 29.1%
+
| +8%
| 39.1%
+
| +10%
 
| '''39.1%'''
 
| '''39.1%'''
 
|-
 
|-
 
| Boss
 
| Boss
 
| 20%
 
| 20%
| 31.1%
+
| +11.1%
| 39.1%
+
| +8%
| 49.1%
+
| +10%
 
| '''49.1%'''
 
| '''49.1%'''
 
|-
 
|-
 
| First-time Boss Kill
 
| First-time Boss Kill
 
| 70%
 
| 70%
| 81.1%
+
| +11.1%
| 89.1%
+
| +8%
| 99.1%
+
| +10%
 
| '''99.1%'''
 
| '''99.1%'''
 
|}
 
|}

Revision as of 04:02, 4 April 2015

Magic find increases the chance of finding rare items. There are multiple ways of boosting your magic find. You can boost it by wearing equipment with magic find, racking up chain combos, or by receiving a horde bonus for fighting two or more enemies at a time. Different monsters also inherently have higher magic find ratings. For example a boss drops rare items more often than a normal monster.

Magic Find

Chain Combos

Horde Bonus

Horde bonus awards passive magic find for fighting more than one mob

Horde Bonus
Monsters Increased chance to find unique/set items
1 0
2 1%
3 2.5%
4 5%
5 8%

Monster Types

See the table below for drop rates given various bonuses.

Chance to Find Unique/Set Items
Monster Type Base Unique/Set Drop Rate 100+ Chain Combo 5x Horde Bonus 100+ Magic Find Equipment Maximum Possible Value
Normal 3% +11.1% +8% +10% 32.1%
Champion 5.5% +11.1% +8% +10% 34.6%
Rare 10% +11.1% +8% +10% 39.1%
Boss 20% +11.1% +8% +10% 49.1%
First-time Boss Kill 70% +11.1% +8% +10% 99.1%