Difference between revisions of "Paladin"

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(Created page with "Paladins are defensive hybrids with a combination of melee and spells. Their stuns, healing and ability to lay hands makes them difficult to kill. Several of their skills make...")
 
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Class orientation: Defensive Hybrid Melee, Plate Armor
 
Class orientation: Defensive Hybrid Melee, Plate Armor
  
==Skill List==
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===Skill List==
*Lay Hands
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*[[Lay Hands]]
*Slam
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*[[Slam]]
*Rebuke
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*[[Rebuke]]
*Purge
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*[[Purge]]
*Vengeance
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*[[Vengeance]]
*Greater Healing
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*[[Greater Healing]]
*Holy Might
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*[[Holy Might]]
*Valor
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*[[Valor]]
*Ardent Judgment
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*[[Ardent Judgment]]
*Spirit Armor
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*[[Spirit Armor]]
*Root
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*[[Root]]
*Yaulp
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*[[Yaulp]]
*Cleanse
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*[[Cleanse]]
*Divine Providence
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*[[Divine Providence]]
*Flash of Light
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*[[Flash of Light]]
*Symbol of Ryltan
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*[[Symbol of Ryltan]]
  
 
==Talents==
 
==Talents==
  
 
Enter talents here.
 
Enter talents here.

Revision as of 20:15, 7 April 2015

Paladins are defensive hybrids with a combination of melee and spells. Their stuns, healing and ability to lay hands makes them difficult to kill. Several of their skills make them proficient at fighting undead mobs. Many of their skills are shared with warriors and clerics. Paladins unlock spells at level

Class orientation: Defensive Hybrid Melee, Plate Armor

=Skill List

Talents

Enter talents here.