Follow Us
Categories
-
Recent Posts
- Indie Patron Previews Nevergrind Online
- Follow Nevergrind Online On Kickstarter
- Fastest Naturally Aspirated Toyota Celica GT of All Time With Time Slip
- Nevergrind Online Development Continues!
- Download WarWizard 2 – The Demo That Led to EverQuest
- The Ultimate Risk-Like Multiplayer Strategy Game Hits Steam!
- About Neverworks Games
- NWJS + Greenworks – Distributing a multiplayer HTML5 app to Steam + Web Backend
- Firmament Wars Early Access on Steam Begins!
- Firmament Wars now in Beta on Steam
Meta
Author Archives: halcyon
Nevergrind Patch Notes 1-0-84
General A new change now prevents double reporting of hardcore deaths. Expired characters will now actually delete themselves instead of just endlessly warning you about it. Added an additional measure to prevent expired sessions which causes allllll kinds of problems. … Continue reading
Posted in Patch Notes
Leave a comment
Nevergrind Patch Notes 1-0-78
General The website now properly re-directs if people try to navigate using http://www. It used to indicate a privacy error. It will now force https://nevergrind.com/xxxxx site wide. Removed the completely arbitrary 99999 damage cap. Cleric profiles now work again on … Continue reading
Posted in Patch Notes
Leave a comment
Nevergrind is the world’s first browser game to feature image, video, and hyperlinks sharing via in-game chat
Today, I enabled a feature rather unusual for a browser game: images and hyperlinks in chat. This includes animated gif files, as well. Images can be shared using a familiar UBB tag: [img]http://i.imgur.com/LAX6bzn.png[/img] Here’s an example of an image in … Continue reading
Nevergrind Patch Notes 1-0-75
General Reduced the cooldown of Pull Next Monster to half a second allowing for high-speed chain pulling. After slaying your targeted mob, you will no longer auto-target your charmed pet. It will skip to the next mob. Elemental-enchanted champion mobs now … Continue reading
Posted in Patch Notes
8 Comments
Nevergrind Patch Notes 1-0-74
General ESC now closes the chat input if the game is not paused. Hitting it a second time will pause the game. Druid’s Greater Healing talent tooltip was changed to correctly show +Healing instead of damage. Training messages now appear … Continue reading
Posted in Patch Notes
Leave a comment
Nevergrind Patch Notes 1-0-70
General All damage, physical, magical, and even DoTs, leech health and magic now. To counter-balance this, the amount leeched has been slightly reduced. Slightly lowered the drop rate from regular mobs Adjusted the layering of UI windows for better QoL. … Continue reading
Posted in Patch Notes
Leave a comment
Congratulations to Zzion, Nevergrind’s first level 99 hardcore character!
The first character to hit level 99 is a human cleric named Zzion. It has been about 2 1/2 months since Nevergrind publically launched its server accounts. The path to level 99 is littered and strewn with the corpses of … Continue reading
Nevergrind Patch Notes 1-0-66
General Fixed some unique/set items that displayed the wrong item icon upon dropping. Fixed the hardcore mode death broadcast message. The /who command will now show zone and account name. Mobs will now increase in strength as your chain combo … Continue reading
Posted in Patch Notes
Leave a comment
Nevergrind, breakout browser RPG, sets new monthly high with 100k pageviews
Nevergrind, the EverQuest-inspired HTML5 browser RPG, climbed to new heights in June, 2015, with 102,477 pageviews across 13,033 sessions and 5,063 unique users. The previous record, 94,044, was set in April, 2015, when the game was initially launched along with … Continue reading
Nevergrind Patch Notes 1-0-63
General /who now indicates hardcore characters with bold font. /who now links to each character’s nevergrounds profile in a new tab. Chat now wraps all speech in single quotes instead of double. Repeating quests in Galeblast 3 or Ashenflow 3 will … Continue reading
Posted in Patch Notes
10 Comments